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Posted

it looks good, has a nice atmosphere to it, lighting is nice..

however i think the geometry looks too HL1ish. You used a lot of those / \ type elements to add depth to the environments and I think the map would benefit from adding a bit more contrast to these elements by smoothing out the geometry in some parts and making it more rounded. Right now it has a very edgy, low poly feel to it and while I believe part of this is a style thing that you wanted to do the map would look a lot better with more balanced streamlined visuals.

Looking forward to more pics soon...

Posted

Somebody should post in that thread and ask "noovastar" something. If he replies we know he stole it since skdr is back in the military barracks. Or maybe someone can post a hint skdr and every mapcorian knows and if he doesn't get it, he's trapped :twisted:

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