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Posted

Woaw. :( i was on holidays last week so i'm a bit late to this thread. I'm sincerely sorry to hear that guys, i'm pretty sure i can understand what some of you are passing through. Just head forward and take the smaller step !

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Posted

Probably out of line posting this here but I'm only thinking about the GRIN guys:

REQUIRED: Technical Director - Graphic Design, SWEDEN

This studio is a premier producer of games and interactive entertainment for the global market. The company was founded in 1997 and is located in Sweden. With over 120 passionate game developers, They are now continuing to expand to meet the demands of gamers worldwide.

They currently require an experienced Technical Director to work in a team which is focused on the multiplayer aspects of one of next year's most exciting titles for the Xbox360, PS3 and PC. Your tasks will be to actively refine the Modo and 3DSMax pipeline, ie early identify possible problems and proactive suggest improvements and be both hands on (for example scripting) and theoretical (for example take part in P4V integration). Besides this you will facilitate the communication between the art team and application and/or tools owners. You will assist the artists with any technical problems and facilitate their daily work and act as a bridge between artist and programmers. You will also research unexplored technologies and spread the knowledge within the team, staying up-to date with changes in tech and software.

Requirements

- Experience from console development (XBOX, PS, Wii etc)

- Scripting/programming

- Ability to work with minimum supervision

- Ability to anticipate the needs of artists

- Profound knowledge of one or several 3D packages

- Ability to think creatively to resolve technical challenges

- Excellent social skills

- Excellent English (oral and written) communication skills

Please contact lucy@datascope.co.uk to apply or for further information.

Posted

Very sorry to hear about the studio and everyone affected by its closure. If any of you ex Grin folks want to hit me up on Linked in (James Lane) or PM me here I'm happy to pass on CVs to Sony recruiters.

Good luck.

  • 4 months later...
Posted

I never knew this was a Final Fantasy game when i was sitting in the office and people next to me working on it. Only found out afterwards. The whole game was heavily influenced by Moonstone (if someone remembers this classic Amiga action rpg).

Not sure if whoever works on it can be admired because i know as much now that the average gamer does not accept japanese games that are developed outside japan.

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