zaphod Posted September 5, 2007 Report Share Posted September 5, 2007 stop stealing my business Quote Link to comment Share on other sites More sharing options...
mikezilla Posted September 5, 2007 Report Share Posted September 5, 2007 It's a competitive industry. Quote Link to comment Share on other sites More sharing options...
Izuno Posted September 5, 2007 Report Share Posted September 5, 2007 sorry but "synergy" was phased out years ago. Quote Link to comment Share on other sites More sharing options...
Taylor Posted September 6, 2007 Report Share Posted September 6, 2007 I want you to propose a "visceral analysis." Quote Link to comment Share on other sites More sharing options...
mjens Posted September 6, 2007 Report Share Posted September 6, 2007 Quote Link to comment Share on other sites More sharing options...
narby Posted September 7, 2007 Report Share Posted September 7, 2007 friedrich is a bi Quote Link to comment Share on other sites More sharing options...
PS_Mouse Posted September 8, 2007 Report Share Posted September 8, 2007 sorry but "synergy" was phased out years ago. Thank christ; I've never been fond of that word. Quote Link to comment Share on other sites More sharing options...
KungFuSquirrel Posted September 8, 2007 Report Share Posted September 8, 2007 It's ok, it'll take a few more years for everyone to catch up. BTW, on a similar note, if your workplace in the video game industry ever uses the words "action" and "item" together in one sentence that doesn't involve the in-game inventory, it's probably time to run. Quote Link to comment Share on other sites More sharing options...
Defrag Posted September 8, 2007 Report Share Posted September 8, 2007 That's my pet motherfuckin' hate. Which middle-management dickhead decided that action is a verb? Here's something that cracked me up: Quote Link to comment Share on other sites More sharing options...
Furyo Posted September 8, 2007 Report Share Posted September 8, 2007 That reminds me so much of my former career Quote Link to comment Share on other sites More sharing options...
Wunderboy Posted September 8, 2007 Report Share Posted September 8, 2007 Ugggh. And mine. Swedish marketing types speaking Swenglish peppered with bullshit words. "We're number 1 at establishing near-shore beachheads!" Doesn't that mean you're shit? I thought the whole point of a beachhead was to capture and secure a large area away from the shore? So what, you can barely get out of the boats or something? "Lets do some blue sky thinking" Yeah, I'm thinking I wish I was lying on a beach somewhere thinking about blue skies not sat in this bloody meeting. Fscking tools... Quote Link to comment Share on other sites More sharing options...
Izuno Posted September 8, 2007 Report Share Posted September 8, 2007 let me give you a run down of a conversation I had with potential client once. This isn't word for word but it's pretty damn close: Client: "What we really want to do is pick up on market synergies to maximzie brand potential." Izuno: "Ok. So what does that mean for your marketing plan, specifically?" Client: "...................huh?" Izuno: "Well, what do you mean by 'pick up on market synergies to maximize brand potential'?" Client: ".......uh....you know, we want to...leverage synergies between our brand value and current market trends." Izuno: "What brand values specifically are you talking about?" Client: "..................well, gamers will resonate with our core brand focus." Izuno: "Ok, so what is your 'brand focus'?" Client (excited): "We deliver a visceral cinematic combat experiece of an elite team in intense online battles." Izuno: "...........Ok. So if that is the your 'brand focus' what do you intend to do with it?" Client: "Well we think it will synergize with the market, and um..." Izuno: "No, see, that's the problem. You need to be specific. You need to know what your game is about. Don't think about 'brands' and 'synergies.' This is a new game not based on a license. You have no brand. You need to think about how your game is original and delivers a fun gameplay experience. What's fun about your game?" Client: (scoffing) "Who cares? This about building a brand!" Izuno: "...................................................................Ok let me think about this and get back to you." Quote Link to comment Share on other sites More sharing options...
Defrag Posted September 8, 2007 Report Share Posted September 8, 2007 I think the correct response would've been shouting "BULLSHIT!" then slamming down the phone Quote Link to comment Share on other sites More sharing options...
Psy Posted September 8, 2007 Report Share Posted September 8, 2007 Moar! I want more stories of idiots talking bullshit. Quote Link to comment Share on other sites More sharing options...
Mazy Posted September 8, 2007 Report Share Posted September 8, 2007 let me give you a run down of a conversation I had with potential client once. This isn't word for word but it's pretty damn close: Client: "What we really want to do is pick up on market synergies to maximzie brand potential." Izuno: "Ok. So what does that mean for your marketing plan, specifically?" Client: "...................huh?" Izuno: "Well, what do you mean by 'pick up on market synergies to maximize brand potential'?" Client: ".......uh....you know, we want to...leverage synergies between our brand value and current market trends." Izuno: "What brand values specifically are you talking about?" Client: "..................well, gamers will resonate with our core brand focus." Izuno: "Ok, so what is your 'brand focus'?" Client (excited): "We deliver a visceral cinematic combat experiece of an elite team in intense online battles." Izuno: "...........Ok. So if that is the your 'brand focus' what do you intend to do with it?" Client: "Well we think it will synergize with the market, and um..." Izuno: "No, see, that's the problem. You need to be specific. You need to know what your game is about. Don't think about 'brands' and 'synergies.' This is a new game not based on a license. You have no brand. You need to think about how your game is original and delivers a fun gameplay experience. What's fun about your game?" Client: (scoffing) "Who cares? This about building a brand!" Izuno: "...................................................................Ok let me think about this and get back to you." THATS GOLD! Quote Link to comment Share on other sites More sharing options...
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