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Posted

I've been told I'm allowed to talk about the game I've been developing as of today. I'm super proud of the work done on this game.

 

This is best development team I've ever worked with. We have a ton of longtime veterans working here and they've been really open to teaching me new things and helping me improve. My 6 months here have been way more educational than my entire college education. Having such a great team made it a lot easier to work these crazy hours to make our milestones. I'm a little tired and loopy right now but it looks like I'll be able to take this weekend off to recover :)

 

Here's some game screens for SDDE

 

sleeping-dogs-definitive-edition-world_1

 

sleeping-dogs-definitive-edition-brutal_

 

sleeping-dogs-definitive-edition-crumple

Posted

Quite a bit has changed. The rendering pipeline for instance has been updated to support stuff like irradiance mapping which looks really good. After looking at it for so long it's hard to look at the old version now. 

 

Of course the artists have been working hard doing new assets to take advantage of all that extra vram on the consoles :)

Posted

super underated game ... if you havent played it yet i would highly  recommend getting the definitive edition

but there are sooooo many games being released al the time me (who has already beaten the old release) will probably not go back and replay it.

Posted

Do I have to buy it again to get these updates? I really enjoyed the original and think the game is very underrated :)

 

I'm not sure if that's actually been figured out yet. I'm not too up to date on the business end of things. 

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