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Posted

Dibs on slot #2 @ Sunday the 18th :D . Up for testing king of the hill in CS:GO. Not sure if I need feedback on the map itself yet, as I'm still in doubt wether or not to build my own further for this playtest or grab something that'd work well enough for testing the gameplay.

Posted

Playtest Schedule
 

Playtest 15.01.15

  • Jackophant's DE_Stupa (REC)
  • DooM's Map

Playtest 18.01.15

  • Chu's de_tergiversate (REC)
  • Spherix' King of the hill map

Playtest 20.01.15

  • Puddy's DE_Agency
  • Vinneri's DE_Map (REC)

Playtest 22.01.15

  • Tronic's DE_Map (REC)
  • GamesWood's DE_Ironhorse

Playtest 25.01.15

  • Squeebo's DE_Map (REC)
  • KingGambit's DE_Fracture

Playtest 27.01.15

  • [OPEN]
  • [OPEN]

Playtest 29.01.15

  • [OPEN]
  • [OPEN]

 

Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 CEST. We playtest a maximum of 2 maps per playtest.
 
For map creators:
If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!
 
Prior to the test you will have to send 'RZL one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!
 

 

Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.

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