w0llmart Posted December 31, 2013 Report Posted December 31, 2013 pssh who even celebrates, does 5 est on sunday work? happy new year btw! Quote
'RZL Posted January 1, 2014 Report Posted January 1, 2014 (edited) Playtest 02.01.14 Squad's de_zoo RZL's de_bagra Playtest 05.01.14 Setin's de_plaza Jebus' de_rostok Playtest 07.01.14 Radu's de_muskeg Jebus' de_rostok Playtest 09.01.14 kinggambit's de_fracture_b LATTEH's arms race map Playtest 12.01.14 borgking's de_core tomm's de_shade Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 GMT+1. We playtest a maximum of 2 maps per playtest.For map creators: If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out! Prior to the test you will have to send Roflzomglol one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest! I'm making a schedule like this every now and then (~weekly). Meaning: submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours. Happy New Year, dudes. Edited January 8, 2014 by roflzomglol Quote
Gami Posted January 1, 2014 Report Posted January 1, 2014 Thanks for taking the time to schedule/host these playtest RZL, its appreciated. Quote
'RZL Posted January 2, 2014 Report Posted January 2, 2014 Playtest of de_zoo by squad and de_bagra by rzl is starting now! Come join us! 78.46.119.137:27016 Quote
kinggambit Posted January 3, 2014 Report Posted January 3, 2014 (edited) Hi can I make an appointment for my map de_fracture at 12.1.14? (Will have preliminary radar ready soon) De_fracture_b: http://steamcommunity.com/sharedfiles/filedetails/?id=208874864 Thanks to RZL and the mapcore staff! *EDIT* sorry, I'm new here. How do I upload media content for this site? I'm trying to send RZL the files and too noob. Edited January 4, 2014 by kinggambit Quote
Radu Posted January 5, 2014 Report Posted January 5, 2014 (edited) I'd also like to make an appointment for my map de_muskeg for the 7th of January. Download link: http://www.mediafire.com/download/83wj8oc0ex27hyb/de_muskeg.rar Edited January 7, 2014 by Radu Quote
'RZL Posted January 5, 2014 Report Posted January 5, 2014 Playtest of de_plaza by setin is starting now! Come join us! 78.46.119.137:27016 (Jebus unfortunately didn't make it) Quote
kinggambit Posted January 6, 2014 Report Posted January 6, 2014 (edited) Eh sorry, is it possible to change my schedule to earlier slot (preferably 7/1/2014 with Radu)? I will most likely be busy in the middle of January and don't want to risk missing the test session. EDIT: 9/1/2014 will be fine. Thanks again! Edited January 6, 2014 by kinggambit Quote
LATTEH Posted January 6, 2014 Report Posted January 6, 2014 I would like to Test My Arms race map ar_retrofit_b1 Any Time available will be fine for me. DownLoad: https://dl.dropboxusercontent.com/u/7105610/LATTEHS%20RetroFit%20Level.zip Quote
borgking Posted January 7, 2014 Report Posted January 7, 2014 (edited) Since the new year started i got a little time again, so i would like to have my map de_core tested on sunday the 12th, preferably in a competitive setting. Edit: Removed the download, since i forgot to include a few files. Edited January 12, 2014 by borgking Quote
w0llmart Posted January 7, 2014 Report Posted January 7, 2014 here's an updated BSP of de_rostok for playtesting today:https://www.dropbox.com/s/dn8mpgmim5664jb/de_rostok_ver2.bsp Quote
'RZL Posted January 7, 2014 Report Posted January 7, 2014 Playtest of de_muskeg and de_rostok is starting now! Come join us! 78.46.119.137:27016 Quote
tomm Posted January 8, 2014 Report Posted January 8, 2014 (edited) I'd like to playtest my map de_shade again on sunday(12th) Edited January 8, 2014 by tomm Quote
'RZL Posted January 9, 2014 Report Posted January 9, 2014 (edited) Alright alright alright! Playtest of de_fracture_b and ar_retrofit is starting now! Come join us! 78.46.119.137:27016 Edited January 9, 2014 by roflzomglol Quote
kinggambit Posted January 10, 2014 Report Posted January 10, 2014 (edited) thanks to everyone for playtesting my map and giving feedback! Gonna clean up the areas and make ct-side of mid simpler. Didn't seem as T-sided as I had thought! I try to make it for next session. Was fun! EDIT: for retrofit, made a quick summary of some of the issues i saw: If one team controls the other's spawn, they have really strong positions (high ground, lots of cover and areas to hide in). Factor in the long distance to get out of of spawn (which nullifies the few seconds of invulnerability which usually wards off spawn campers) and it's tough to get out of spawn. As for the second note in the image, I think the map's fine for now. I think I'm just accustomed to the faster paced style of the stock ar maps. Also, the upper ladder area is pretty easy to control; you have a really strong position of guarding the opponents' middle route and can prevent them from going up. Edited January 11, 2014 by kinggambit LATTEH 1 Quote
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