Vilham Posted February 10, 2012 Report Posted February 10, 2012 I didn't attempt to move my level at an early stage over to CE3 because I didn't think the veg would be available to use. Quote
The Vulture Posted February 11, 2012 Report Posted February 11, 2012 Levels looking nice, is it an extension of your harbour map? I'd mix up the ground vegetation a bit on the 2nd shot also for variation Thanks. Actually it is my harbor map. It's a 4096x4096 heightmap, so it's pretty big. Trying to fit a fair amount of different environments in there for variation. Thanks for the crit, I'll see what I can do! What kind of vegetation do you think would fit? (: EDIT: New screenshot. Quote
Marvin.Star Posted February 11, 2012 Report Posted February 11, 2012 LOL LOL LOL! I won't lie your addition to this earned a real laugh Quote
Vilham Posted February 16, 2012 Report Posted February 16, 2012 I feel like the ambient lighting needs to be darker. The lights in the scene aren't contrasted enough because the scene is already very light. Quote
sarge mat Posted February 16, 2012 Report Posted February 16, 2012 I feel like the ambient lighting needs to be darker. The lights in the scene aren't contrasted enough because the scene is already very light. cheers. Agreed turned down the sky lights a bit and its helped things a lot. Just need to play with it a bit more. Quote
LATTEH Posted February 19, 2012 Report Posted February 19, 2012 i havnt posted anything in awhile so i made a video fly thru of my level EDIT: it seems the youtube thing doesnt work D: http://www.youtube.com/watch?v=http://youtu.be/Uoy2vR1jK80 Quote
syver Posted February 19, 2012 Report Posted February 19, 2012 i havnt posted anything in awhile so i made a video fly thru of my level write the youtube video url/identifier inside the tags, like this; Uoy2vR1jK80 Quote
Mclogenog Posted February 20, 2012 Report Posted February 20, 2012 I just realized I've been registered on this site for four years, and haven't posted anything yet! So here's some stuff I've been working on in UDK recently: This one's a minimalist sketch I threw together last Tuesday. And this is another study in minimalism and color from this last winter break. Neither are really works in progress. But they're too small to warrant their own thread. Anyhow, more information about them is available at my design blog and portfolio respectively. Quote
sarge mat Posted February 20, 2012 Report Posted February 20, 2012 And this is another study in minimalism and color from this last winter break. Really like this one. Quote
dissonance Posted February 20, 2012 Report Posted February 20, 2012 same here, there's something very... i dunno, but i like it. makes me wanna eat froot loops. how you do that, luts? Quote
Mclogenog Posted February 21, 2012 Report Posted February 21, 2012 Heh, thanks for the positive responses. Hopefully I'll have something to share from my other projects soon. Quote
NecrosiS Posted February 24, 2012 Report Posted February 24, 2012 Level I built from UDK assets just for practice: Quote
⌐■_■ Posted February 24, 2012 Report Posted February 24, 2012 impressive stuff! my two cents: 1. Some shots are over bright, resulting in loss of detail. 2. Some shots have very detailed backgrounds while the foreground has some really poorly detailed stuff poking in your face. (for example: 6th shot, down-left corner you see a poorly detailed brick with on the background some really awesome rocks). Quote
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