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TheOnlyDoubleF

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Everything posted by TheOnlyDoubleF

  1. Soon http://starwars.ea.com/starwars/battlefront
  2. ... Because you have to install Uplay
  3. Yup, I just had no idea about what to do with the sound effects so I picked this. But indeed, something else would be cool
  4. You're right, I think the soud effects are originally from Transformers or something like that
  5. Hey everyone, I made an animated logo for the Core two or three months ago. I almost forgot it.
  6. OOOOOOOHH I love so mush Vince Vaughn!
  7. Wow, I love the architecture
  8. Interview tomorrow morning with Ubisoft Annecy for a game design internship. Fingers crossed.

  9. Congrats Minos! Second Place! http://www.polycount.com/2015/04/08/the-throne-room-3rd-2nd-place-winners/
  10. TheOnlyDoubleF

    GTA V

    Let's create a Core gang on the game
  11. Is this the sound of the two million downloads? Yes it is!
  12. Oh, I thought this one was a pretty good season compared to the unuseful and terribly borring Governor's seasons.
  13. I'm always amazed by your infinite wisdom Sprony. You're a truly source of inspiration when you're not on the EOT. I had bad times these last few weeks, and still, and several times I told myself: "Wait. What would Sprony do? He would face the problems, kick their ass and keep the head up." So I did.
  14. Thank you man! It's always awesome to get some feedbacks lke that ^^ It's been programmed by Thibaud. You can desactivate it in the option pannel on the left of the Start screen is you want to. I'm fully aware of that... That was not really a design choice at the beggining, we were building the levels with our idea of how to finish it. When we started to playtest, we saw that people were never accomplishing the levels as we wanted to ^^ But it was a bit late to change a big part of our game. So we decided to let the player play as he wants to and "break" the levels if he doesn't want to "role-play" as there is nothing important involved in ultraflow(no money, no special end etc)
  15. Hey dude, I understand what you've done with the grey bar on the left of your CV but i'm not sure that it's relevant. The test is not very clear, and I'm sure that if a HR wanted to print it, she or he would see anything on this grey bar. Plus, this CV is very french. Maybe you should add more details on what you've done on the projects, a line on the companies where you've worked 'cause not everyone knows Anuman for example. Anglo-saxon HR like to know you before their talk to you so they can go further during an interview (from what i've known this year). For the portfolio, I would change half of the banners on the front page 'cause they are not very appealing.
  16. Congrats! That's completely crazy!
  17. We'll not, It's a bit too complicated to create a company so we can get money blablablabla the reason why it's free.
  18. It's not because I still got one year of study to do. I was not really in that situation last year. The studio is probably wayyyy smaller than what you've known. It's more of a human size as the boss told me about previous problems when there was more than 150 people working there. Yes, I've had a lot of work to do, I liked it, and it's all I wanted. Plus, I had regular reviews of my work to know what was good, would should i change, how and why. Plus, interns can get bonus for their monthly work, so it's probably more paid than many other studios in France, and than many other countries in Europe that don't even pay interns, or at least that are not forced to by the law.
  19. We've reached more than one million downloads!! And was featured on the Apple Store and the Amazon Store
  20. Hey everyone, After talking to Sprony, we thought it would be a good idea to ask for some advices to experienced people. As you may know, i'm studying game design & management at Supinfogame France (a french school dedicated to video game careers). And I have to do an internship to validate my fourth year. The all thing is: - I've already done an internship last year as game & level designer at Eden Games (known for V-Rally and Test Drive Unlimited) on their new racing title; - It's been 2 months that i'm sending cover letters to Europeans studio and I've only received 6 answers, all negatives. I've contacted around 30 companies. So, I start to face a real demotivation, plus I'm not really in good spirits these days. Are my cover letters this bad? Is my portfolio that bad? Am I that bad? - Eden contacted me last week and they said they would be happy to welcome me back, so i'm pretty tempted as it was an awesome experience within an awesome team. - Many companies are looking for 6 months interns while I'm available for only 4 months this summer. - I've only got one month left to find something and then find a place to leave and prepare my migration. But: - I would be pretty excited to go back to Eden - I would like to go somewhere else to discover new methods, new people, new projects and a new place. So the big questions are: - What would be the impact of going back there on my future? Wouldn't be a sign of weakness to stay in my "safe circle"? Wouldn't it be a problem to work on the same project twice so I only have one game on my portfolio for two experiences? - Wouldn't it be cool to work on another production phase than the first time? with other problems, other tasks etc Do you have any thoughts or any piece of advice ?
  21. Haven't found an internship yet :(

    1. Sprony

      Sprony

      I've sent you an pm with all the places I know that take internships. I hope there is something in there for you.

    2. Klems

      Klems

      Hey! Me neither.

    3. Deh0lise

      Deh0lise

      You'll get in eventually, you're building a very good portfolio! good luck Frank ^_-

  22. Thx will2K, It means a lot! @Warby I hope you'll like it! I've just learned that we are featured right now both on the Amazon store and on the Apple Store. That's amazing...
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