insta Posted August 17, 2004 Report Posted August 17, 2004 Oh, remember to post r_speeds next time. r_speeds do not exist in doom 3. You only measure performance. It was a joke but ok Quote
Minos Posted August 17, 2004 Report Posted August 17, 2004 oh are those railings models btw ? becoz they look so fuckng sexy D:~~ Quote
Algor Posted August 18, 2004 Report Posted August 18, 2004 That guy sliding down the rail is SO cool. Quote
TomWithTheWeather Posted August 18, 2004 Report Posted August 18, 2004 oh are those railings models btw ? becoz they look so fuckng sexy D:~~ Nah, Patches. Quote
SKULLHOZER Posted October 17, 2004 Report Posted October 17, 2004 Nice curves - I dono bout the lighting though... Quote
DelaZ Posted October 17, 2004 Report Posted October 17, 2004 Yeah the bump is awesome indeed! [insta style]remember to post r_speeds next time[/insta style] Quote
Section_Ei8ht Posted October 17, 2004 Report Posted October 17, 2004 r_speeds do not exist in doom 3. You only measure performance. Not true. Doom 3 has r_speeds, you just dont really need to pay attention to them. r_showprimitives 1 gives you r_speeds. 0-60K is excellent, 60K-70K is good, but you want to stay away from 71K or higher. Not that it really matters, though. Lightlevels are more important. Not a bad piece of work there, great for pure deathmatch. I just think that the architecture could be beefed up some. Seems a bit too plain to me. Nice work. Quote
Fletch Posted October 17, 2004 Report Posted October 17, 2004 you put lights in.... that's so un-Doom3 Quote
rockdude86 Posted October 18, 2004 Report Posted October 18, 2004 nice map only on the first 3 pics light doesnt seem to come of the lights :-? think it would be lots cooler if it would Quote
st0lve Posted October 18, 2004 Report Posted October 18, 2004 PLEASE THIS THREAD IS DEAD DUMB ASS. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.