Taylor Posted October 18, 2004 Report Posted October 18, 2004 Railings in Doom 3 aren't patches, they're just standard blocks at a 45-degree angle and a texture/normal that plays dastardly tricks with your eyes. Quote
Section_Ei8ht Posted October 18, 2004 Report Posted October 18, 2004 Railings in Doom 3 aren't patches, they're just standard blocks at a 45-degree angle and a texture/normal that plays dastardly tricks with your eyes. uh, yes they are. open up one of the doom3 official maps and see for yourself. They are cylinder patch meshes. Quote
Taylor Posted October 19, 2004 Report Posted October 19, 2004 I would take you up on your offer but it's 2am and because I've completed Doom 3 it's naturally in the bottom of a drawer somewhere covered in dust so I'll have to check tomorrow. Edit: Alternatively I just browsed around Doom 3 World and it seems they use both, ehhhh. Quote
DD Posted October 19, 2004 Author Report Posted October 19, 2004 Depends on the number of subdivisions you set. Either way, it's still a patch. Quote
Ewok Posted October 25, 2004 Report Posted October 25, 2004 Interesting that you are trying the whole Q3 style. You kinda pulled it off. Unfortunately other than gameplay wise I find most the Q3 A maps hightly boring (not all, most) in regards to design. Your map seems rather empty and plain, there's not much too look at. The lighting is also quite blunt. That one area really does look like a skatepark heh, (ahh the memories of Tony Hawk 1 and 2). Still not bad considering DOOM3 has only been out a short time and you're experienced enough to produce something to that calibre. - Ewok Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.