SirK Posted May 29, 2017 Report Posted May 29, 2017 Andu and I are working on a defusal map called splash (for now). Its still in its early stages and is desperate for some playtesting and feedback! Basic idea of the map is mid as central distribution hub from which the whole map is pretty much accessible. There are two things to spice things up a little: Terrorists have no direct access to mid, which makes it harder for them to get into at first glance - but they can rotate between sites unseen - if the CTs dont pay enough attention. The map is set in a waterpark. Overview Some early screens Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=924027103 the0rthopaedicsurgeon, catfood, MadsenFK and 13 others 16 Quote
ExtraCheesyPie Posted May 29, 2017 Report Posted May 29, 2017 too bad it looks like you can't go down the slides :'( Gauss 1 Quote
Oliver Posted June 1, 2017 Report Posted June 1, 2017 Even for a whitebox there's some good atmosphere! Impressive Quote
SirK Posted June 1, 2017 Author Report Posted June 1, 2017 Thanks guys WIll be working on it again next weekend JimWood 1 Quote
SirK Posted June 5, 2017 Author Report Posted June 5, 2017 I didnt had much time this weekend :/ But i got some new screenshots CT-spawn got the first brushes of a fountain Im thinking about building a Arcade on T-spawn opened up the left side of T-route to Site. So it doesnt feel so claustrophobic We are now tryin to get a playtest happening. Rushtimings feel solid, i got most of the unfair sightlines out and there shouldnt be any OP bombplants anymore! Quote
RaLeX Posted June 5, 2017 Report Posted June 5, 2017 Whats going on with the random ships? Haha, nice work though. SirK 1 Quote
SirK Posted June 5, 2017 Author Report Posted June 5, 2017 Part of the inspiration comes from a water park "typhoon lagoon". Theres a Ship up on a Mountain / Rock which makes a nice Landmark to line up nades (+ we hope itll look epic when completed ) RaLeX 1 Quote
blackdog Posted June 9, 2017 Report Posted June 9, 2017 lol I was looking at the Splash map from COD for reference as I was thinking of a theme park as well ? SirK 1 Quote
SirK Posted June 9, 2017 Author Report Posted June 9, 2017 Too late didnt know the COD map was called splash also? ive played the cod map a few times, didnt like it xD Quote
SirK Posted June 10, 2017 Author Report Posted June 10, 2017 I know banzai - think it has the same inspiration as our map: Typhoon Lagoon. Its a small but fun map and its a shame Valve doesnt care about the demolition mode. I would really appreciate it if you would give somefeedback - not just posting links to maps Quote
mott Posted June 11, 2017 Report Posted June 11, 2017 Can you give me the thought process when making the current bombsites? They seem really small and gives the terrorists very few options when planting the bomb. I'm just curious what your thoughts are. Quote
SirK Posted June 11, 2017 Author Report Posted June 11, 2017 10 hours ago, mott said: Can you give me the thought process when making the current bombsites? They seem really small and gives the terrorists very few options when planting the bomb. I'm just curious what your thoughts are. I thought about after-plant situations. I dont want the Ts to be able to cover the planted bomb from way back. But thats all open for changes Just playin around with a few ideas Quote
blackdog Posted June 14, 2017 Report Posted June 14, 2017 On 2017-6-10 at 9:22 AM, JorisCeoen said: http://gamebanana.com/maps/192166 Oh looks good! Jesus christ Quote
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