slavikov4 Posted September 22, 2015 Report Share Posted September 22, 2015 -it is hostage rescue map Vorontsov 1 Quote Link to comment Share on other sites More sharing options...
Radu Posted September 22, 2015 Report Share Posted September 22, 2015 I believe the commands you are looking for are "r_drawviewmodel 0" and "cl_leveloverview x" slavikov4, Lizard, El_Exodus and 1 other 4 Quote Link to comment Share on other sites More sharing options...
slavikov4 Posted September 23, 2015 Author Report Share Posted September 23, 2015 (edited) I believe the commands you are looking for are "r_drawviewmodel 0" and "cl_leveloverview x" Thank you, I was just to lazy to write the commands Edited September 23, 2015 by slavikov4 Quote Link to comment Share on other sites More sharing options...
Vaya Posted September 23, 2015 Report Share Posted September 23, 2015 Looks decent detailing wise but the layout seems a bit too small/simple? I'd get a good layout sorted before you even think about detailing to that standard- you're giving yourself more work... slavikov4 1 Quote Link to comment Share on other sites More sharing options...
jackophant Posted September 23, 2015 Report Share Posted September 23, 2015 don't forget cl_leveloverviewmarker 1024 to get that helpful red box to aid in radar creation. Radu 1 Quote Link to comment Share on other sites More sharing options...
slavikov4 Posted September 24, 2015 Author Report Share Posted September 24, 2015 don't forget cl_leveloverviewmarker 1024 to get that helpful red box to aid in radar creation.thanks Quote Link to comment Share on other sites More sharing options...
slavikov4 Posted September 24, 2015 Author Report Share Posted September 24, 2015 map Quote Link to comment Share on other sites More sharing options...
jackophant Posted September 24, 2015 Report Share Posted September 24, 2015 You should take the screenshot in the 4:3 ratio of 1280 x 1024. set cl_leveloverviewmarker 1024 and take the screenshot within the red square. This red outline also makes it easier to edit.It's important for radar alignment later on, so it's good to practice it now El_Exodus, slavikov4 and Smileytopin 3 Quote Link to comment Share on other sites More sharing options...
slavikov4 Posted October 3, 2015 Author Report Share Posted October 3, 2015 - fix model lighting-new light of sky-add rain Isan Arditama 1 Quote Link to comment Share on other sites More sharing options...
ShockaPop Posted October 5, 2015 Report Share Posted October 5, 2015 It reminds me quite a bit of cs_backalley theme wise and gameplay wise. What I mean, is that to me it's fine having same theme as some other map, but there should be a new gameplay things/tactics for players so it would not be "pretty much the same, but in different layout". Quote Link to comment Share on other sites More sharing options...
slavikov4 Posted October 16, 2015 Author Report Share Posted October 16, 2015 new gameplay on map Quote Link to comment Share on other sites More sharing options...
slavikov4 Posted October 17, 2015 Author Report Share Posted October 17, 2015 Please feedback Quote Link to comment Share on other sites More sharing options...
Overdoziz Posted October 17, 2015 Report Share Posted October 17, 2015 Have you gotten it playtested yet? It's a good way to get feedback: https://www.mapcore.org/topic/17116-mapcore-csgo-playtesting-40/ Quote Link to comment Share on other sites More sharing options...
Bodd Jonar Posted October 17, 2015 Report Share Posted October 17, 2015 What I loved about workout, and the reason as to why it is the best hostage map ever in my opinion, is that the hostage locations forced the T's to play somewhat aggressive. They could not just hold the doors leading to the T spawn. Think about where you wanna place the hostages, possible more towards the middle of the map. slavikov4 1 Quote Link to comment Share on other sites More sharing options...
El_Exodus Posted October 17, 2015 Report Share Posted October 17, 2015 (edited) Have to agree with Bodd. This layout doesn't look like it's going to be fun. Not playtest ready imo. Edited October 17, 2015 by El_Exodus slavikov4 1 Quote Link to comment Share on other sites More sharing options...
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