blackdog Posted April 15, 2017 Report Share Posted April 15, 2017 How to use open source to help your game development Quote Link to comment Share on other sites More sharing options...
Guest Posted April 15, 2017 Report Share Posted April 15, 2017 (edited) Isn't really a talk, but a very interesting look at one my favorites Edited April 15, 2017 by nikkoship Quote Link to comment Share on other sites More sharing options...
Andre Valera Posted April 17, 2017 Report Share Posted April 17, 2017 -HP- 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted April 20, 2017 Report Share Posted April 20, 2017 Really great talk, applies well to mods and maps. Quote Link to comment Share on other sites More sharing options...
blackdog Posted April 21, 2017 Report Share Posted April 21, 2017 I think this popped up on my stream, I think I recognise that multi-coloured slide, was going to watch as title is interesting Quote Link to comment Share on other sites More sharing options...
blackdog Posted April 25, 2017 Report Share Posted April 25, 2017 (edited) Oh despite having not finished it (yet*), this is one of my fave games looking forward to see what he says about it. *was thinking of re-installing it in the past couple weeks… just couldn't decide if to put it on the Xbox where I almost finished it, or start from scratch on the PC (where I also have DS2). Edited May 8, 2017 by blackdog grapen 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted May 3, 2017 Report Share Posted May 3, 2017 Quote Link to comment Share on other sites More sharing options...
blackdog Posted May 3, 2017 Report Share Posted May 3, 2017 Vaya 1 Quote Link to comment Share on other sites More sharing options...
blackdog Posted May 8, 2017 Report Share Posted May 8, 2017 Vaya 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted May 20, 2017 Report Share Posted May 20, 2017 Cool stuff from one of the level designers who worked on Black Mesa, starts off a little basic but gets pretty interesting. Quote Link to comment Share on other sites More sharing options...
FMPONE Posted May 20, 2017 Report Share Posted May 20, 2017 1 hour ago, nikkoship said: Cool stuff from one of the level designers who worked on Black Mesa, starts off a little basic but gets pretty interesting. Yes, I really recommend this content to anyone interested in single player design, he makes a lot of practical points Quote Link to comment Share on other sites More sharing options...
blackdog Posted May 20, 2017 Report Share Posted May 20, 2017 Cool, I will deffo watch that Quote Link to comment Share on other sites More sharing options...
blackdog Posted May 28, 2017 Report Share Posted May 28, 2017 super cool Quote Link to comment Share on other sites More sharing options...
FMPONE Posted June 2, 2017 Report Share Posted June 2, 2017 An interesting article on EVE betrayal. http://bit.ly/2rfp9wC Quote Link to comment Share on other sites More sharing options...
Guest Posted June 3, 2017 Report Share Posted June 3, 2017 Jim Brown's talks are so good, I usually watch them 2 or 3 times and take away new things each time. Quote Link to comment Share on other sites More sharing options...
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