Hey, thanks for the comments guys. I can see what acapulco means about the clash of styles, i hadn't really thought about that before. I'm not sure which way i would fix that, id probably make the background creepier but that would probably make it a little too dark overall.
@ Seir: I would include some taller structures, but I'm really pushed for time with this. As such that might be why the props look a little unfinished, I've been rushing the assets through a little more than i usually would. I like the reference of the mine head, i would have made some structures similar if i had time, I've got a few similar refs already. Ive saved these as well now .
If i had my way i wouldn't be doing the LD myself, i find it quite frustrating generally. but circumstances in my group mean I've unfortunately found myself doing both assets and level design so i have to split my time between both. I might put some more work into it over the summer, after I've done my presentation with it at uni.