Rick_D Posted October 18, 2007 Report Share Posted October 18, 2007 woah there cowboy, I wouldn't go that far I'm still as untalented as i ever was, I just tricked some people into thinking I had some talent. Link to comment Share on other sites More sharing options...
GregBoffins Posted October 18, 2007 Report Share Posted October 18, 2007 woah there cowboy, I wouldn't go that far I'm still as untalented as i ever was, I just tricked some people into thinking I had some talent. Oh I know guys at Rebillion I should've warned them first Hi Alex, sorry I missed you out on the beer! Link to comment Share on other sites More sharing options...
Pingu_swe Posted October 18, 2007 Report Share Posted October 18, 2007 SOLID_VPHYSICS static prop with no vphysics model! (models/pinetrees/branch_002a_small.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/pinetrees/branch_002a_small.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/pinetrees/branch_002a_small.mdl) [...] You can remove those error messages by simply changing the collissions to Not Solid. and then you can walk through trees or you have to manually place clip brushes on every tree totally voiding the point of of making a collision model You can already do that with those models. The error message says there is no collision model for the model. So changing the setting for those models would just remove the error messages. Link to comment Share on other sites More sharing options...
Rick_D Posted October 18, 2007 Report Share Posted October 18, 2007 I stand corrected. All the same, is it that important? rhetorical question I am at reb-derby Zombie, where do you know people from? Oxford? Link to comment Share on other sites More sharing options...
JamesL Posted October 18, 2007 Report Share Posted October 18, 2007 woah there cowboy, I wouldn't go that far I'm still as untalented as i ever was, I just tricked some people into thinking I had some talent. How do you think the rest of us got jobs huh? Link to comment Share on other sites More sharing options...
m8nkey Posted October 18, 2007 Report Share Posted October 18, 2007 Damn beautiful map. The only thing I didn't like was the flowers watching me. Would it have been possible to set them facing one position? I realise this would have made them look flat but I think it would be less distracting than having them follow the player. I'm sure you considered everything and produced the best result you could considering the limitations of the engine. Overall great job, best outdoor map I've seen. Link to comment Share on other sites More sharing options...
-HP- Posted October 18, 2007 Report Share Posted October 18, 2007 oh, you mean the flower are sprites? :X That's a no-no imho, at least in this case... nevertheless, this looks a great map, will try it as soon as I have the time Link to comment Share on other sites More sharing options...
Rick_D Posted October 19, 2007 Report Share Posted October 19, 2007 why is it a no no if it;s for gameplay reasons then who cares ;D Link to comment Share on other sites More sharing options...
dux Posted October 19, 2007 Report Share Posted October 19, 2007 Rick, best pro designer on the internets. lol Link to comment Share on other sites More sharing options...
Marcos Posted October 20, 2007 Report Share Posted October 20, 2007 Wow! This is just splendid! Looks better than Oblivion I really hope the life of Source will expand like the good ol HL did. Those NS-maps really pushed it far Link to comment Share on other sites More sharing options...
Drevlin Posted October 20, 2007 Report Share Posted October 20, 2007 Looks amazing! Do you know a person that goes by the nick C-4? I think that he spoke of you and that you two work together over at dice? Link to comment Share on other sites More sharing options...
the Carpenter Posted October 29, 2007 Report Share Posted October 29, 2007 2 FPS on my system. Link to comment Share on other sites More sharing options...
JamesL Posted October 29, 2007 Report Share Posted October 29, 2007 Buy a new PC It's really _that_ demanding a map. Link to comment Share on other sites More sharing options...
fonfa Posted October 29, 2007 Report Share Posted October 29, 2007 7-15 fps on mine. stock maps run 20-40 looks pretty good, but unplayable Link to comment Share on other sites More sharing options...
Furyo Posted October 29, 2007 Report Share Posted October 29, 2007 I really would like to see this map played with the new engine. It's typically a map that would be a good benchmark to see how better the engine can handle displacements. Link to comment Share on other sites More sharing options...
Recommended Posts