Quakis Posted December 16, 2006 Report Posted December 16, 2006 Love the Colossi statue, map looks beautiful. Very well done man, impressive stuff. Although since Steam is down and I dont have CSS installed Im not sure when I will take a tour around the map myself. I'm guessing there might be several GMOD comics using this map as a location for their stories because of its quality. It's a guess but they usually come true
Rokusho39 Posted December 16, 2006 Report Posted December 16, 2006 This is a really beutiful map, the best i have ever seen (seriously). The props, the textures, the layout, the lighting, EVRYHTING is simply amazing. Granted there are some issues with the physics, but who gives a damn! Also, who gives a damn about FPS, I got 30-40 with my 6600GT, and that isn't a new graphic card, so surly anyone with a newer card is going to get better frames, then again, I never had bots on. Also, I hope you don't mind, but I used GMod to take some stunning (well, not bad) pictures of the map (1024x1280, full AA, with additional bloom effects etc.) which, with your permission of course, I'd like to make available as backgrounds for CS:S when it loads up. I'm not happy with my picture of the Colossi, but if you say yes, I'll go back and suffer the lag to take a better picture.
SnipaMasta Posted December 16, 2006 Report Posted December 16, 2006 Rokusho, the bloom in those shots ruins them.
Rokusho39 Posted December 16, 2006 Report Posted December 16, 2006 You think so? I feel that it enhances the pictures rather than makes them look worse, heres the same place with HDR, Bloom only, HDR and Bloom and finally neither.
e-freak Posted December 16, 2006 Report Posted December 16, 2006 i digg the third one Warby: Give him the ok
SnipaMasta Posted December 16, 2006 Report Posted December 16, 2006 It just makes everything unviewable, all the texture work etc. is for nothing if all you can see is a bit white blob around it. The first is the best imo.
Warby Posted December 16, 2006 Author Report Posted December 16, 2006 see i was originally goign for that EXACT look and everyone hated it !!! i think it looks great like really "happyfuntimefairytalecartoony"-positiv =) so even though i am not sure what exactly your doing that i have to give my ok to ... but the ok you have ^^
Rokusho39 Posted December 16, 2006 Report Posted December 16, 2006 KK, I think I'll do a mix, just so everyone is happy. I'm making a background pack, using screenshots from your level, so when you play CS:S or any other Source game/mod, you see the screenshot of the level as the background image. For example, you get this: I've just completed the pack. Gonna post it up on the Internet when you give the go ahead as you said yes, but not sure what to, so instead of taking the risk and pissing you off, I though I'd better double check (Made sure to give you credit and links to donwload the map, as well as your site).
SnipaMasta Posted December 16, 2006 Report Posted December 16, 2006 By the way Warby, only just noticed this. Should be careful with trigger_hurt's
Psyshokiller Posted December 16, 2006 Report Posted December 16, 2006 At least it provides additional fun having the corpses flying around
Warby Posted December 16, 2006 Author Report Posted December 16, 2006 first when i saw that i was like: omg where do i turn this ..... off .... wait .... thats kinda ... kinda funny yeah you have my go for that splash screen pack go go go
Rokusho39 Posted December 16, 2006 Report Posted December 16, 2006 Oh well, done the background / splash screen pack, you can get it from this link It's not a small download by any means, having 12 different images in it, took up a lot of room, then a again, so does the map Once again, awesome map, great detail and a need to upgrade my graphics
Mazy Posted December 16, 2006 Report Posted December 16, 2006 Very impressive stuff Warby, it definitely shows that you've put a lot of time into this. However I gotta admit that visually it comes out as very mixed to me, with loads of different styles all over the place. In the end it looks good and very unique, but I just feel that if you had carried a more coherent style throughout the entire map it would've been even more impressive. I know its meant to be a sort of wacky style ala Beyond Good & Evil, but with the amount of detail you put in it sorta works against it. Anyway, some good shit overall, SPOTLIGHT 4 SJUAR!
Erratic Posted December 17, 2006 Report Posted December 17, 2006 If you complain about the fps in this map, then you so much haven't understood what the map is about. Each map has it's own purpose, high fps is not the purpose of this map. I understand game engines have become sort of the new scene rendering tool but I always thought part of the process was striking a balance between the visuals and gameplay/performance, making compromises when needed and using any trick available to achieve your desired results. That's sort of part of the fun too...
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