Ginger Lord Posted June 23, 2006 Report Posted June 23, 2006 that was a tfc map? did you redo that for dod? i remember playing that map i thought Yeah it was TFC, the tf ent system was a nightmare. Don't remember doing it for DoD. Quote
Minos Posted June 23, 2006 Author Report Posted June 23, 2006 omfg I remember playing that map at lans. I fucking hated it to be quite honest Quote
TomWithTheWeather Posted June 23, 2006 Report Posted June 23, 2006 I'll have to post some screens of my old Doom2 maps when I get home. Hmmm, maybe I can find some of my old Wolfenstein3D stuff. Quote
D3ads Posted June 24, 2006 Report Posted June 24, 2006 All those posting Source maps should get the fuck out! I already posted my first released maps, I had older ones but lost all my first rmfs in a HD crash and boy was that a lot of data.. I've got shots from mod stuff I worked on that you've probably a) not seen before b) saw it a looooong time ago. Perhaps a new thread is in order? Quote
Freakman Posted June 24, 2006 Report Posted June 24, 2006 My first map: It's a Half-Life deathmatch map which i build in 1999 :roll: Quote
TomWithTheWeather Posted June 24, 2006 Report Posted June 24, 2006 Here is a small selection of pictures from my Doom2 deathmatch maps. I made around 12 maps specifically for deathmatch; there were no enemies and lots of powerups. A random map. This one features a lot of "one-way-see-through" walls to make it scary. You can walk and shoot through the walls in a few places which made the gameplay sneaky and scary. This one was a big arena. Be careful to not shoot the barrels surrounding the Cyberdemon, or he'll start attacking. This map was a bad attempt at a cave. There were many confusing passageways to get lost in. You'd constantly round a corner to find your oppenent with a rocket launcher. Quote
cdxx Posted June 26, 2006 Report Posted June 26, 2006 All those posting Source maps should get the fuck out! wth, what's wrong with source? Quote
insta Posted June 26, 2006 Report Posted June 26, 2006 All those posting Source maps should get the fuck out! wth, what's wrong with source? I think by his logic all that hasn't made custom maps since Tetris aren't worthy of posting on internet forums. Quote
Fletch Posted June 26, 2006 Report Posted June 26, 2006 I couldn't find any of my Worms 2 levels, but the only interesting ones were rope and sheep race designs. I'm fairly sure very few of you appreciate the joy that was Worms 2 and the first online community Mike and I terrorized. Quote
⌐■_■ Posted June 26, 2006 Report Posted June 26, 2006 Ok, here I go again: My first map to be released: DoD_Nordwind Second map to ALMOST be released (I guess my HDD crashed or summin..): DoD_Schliefen I guess this is my second map then.. DoD_Vaals Quote
Schmung Posted June 26, 2006 Report Posted June 26, 2006 http://menagerie.tf/tsabash/aq2/ Did some Quake 1 levels as well. Googling for info just brought up an earlier page in this topic from when I first joined. Quote
michi.be Posted June 30, 2006 Report Posted June 30, 2006 my first map was a lilliput map for quake3. big environment and small player. main mistake are the non caulked backgrounds and some proportion stuff. but its still fun to run around in there. Quote
jilted Posted June 30, 2006 Report Posted June 30, 2006 My first complete map for cs/hl1 had really poor spawnpoints, action was much too close... took me a week to find all my leaks during first compile (big block ftw) Quote
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