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Posted

Merry Christmas Mapcore! I am still having some issues making the right hostage area play correctly. Balancing architecture and gameplay is always hard but here it has presented me with a particular challenge. Going to have to do my best with what I have now that the deadline is closing in. I'm learning more about level design for the hostage game-mode every day so if there is one thing I come out of this project with, it will be a deeper set of knowledge for future maps! Below I have included a provisional radar to illustrate the maps current state.

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  • 5 weeks later...
Posted

I really love the theme of the map. It's incredibly cozy. There aren't many flaws, and the atmosphere is superb. I would say the largest issue might be how similar the map feels to Zoo. It might just be the rocks. I'll list my other nit-picks here:

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I suggest putting some wood over this texture transition.

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I suggest you replace this with a more high-res model...

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I don't know what this is. It's small anyway.

 

This is surely one of my favorite entries, and I wish you luck!

  • 3 weeks later...
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