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Where's They Hunger: Lost Souls gone?


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  • 2 weeks later...
Posted

Even if Neil und Einar want to continue their work they propably need to rework nearly everything to bring it to modern standards (if they want a commercial success).

Maybe they would even need to switch to another engine.

 

I really don't want to be pessimistic, but I don't see this happening.

Posted

In hindsight I'm pretty happy that the game wasnt released at all to be honest. The "60% done version of the game" we got to see wasn't fun to play at all. Levels were built without any gameplay testing and there was no flexibility with the project's direction.

  • 3 weeks later...
Posted

Perhaps the same reason that led to the project's demise: waning interest and passion from the designer, compounded by there being higher technical expectations and a need to delegate the work to others, making it much harder to keep refining/experimenting compared to HL1 and its rich scene of one-man-band single-player mods.

Just a guess, though! :oops:

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