JynxDaddy Posted October 19, 2004 Report Posted October 19, 2004 first shot reminds me of halo .... sorry looks nice, brave lighting gets Quote
Mendasp Posted October 19, 2004 Report Posted October 19, 2004 I'm loving it Mouse do you work at McDonalds when you're not compiling hydrosity? :wink: Quote
Fullauto Posted October 19, 2004 Report Posted October 19, 2004 Damn, I really like that. It's got a completely different look to most ns maps. Good work son. Quote
PS_Mouse Posted October 19, 2004 Author Report Posted October 19, 2004 I'm loving it Mouse do you work at McDonalds when you're not compiling hydrosity? :wink: How dare you imply that I leave enough time between hydrosity compiles for shift work :evil: I actually liked the level design in Halo, not the excessive repetition of the levels, (that was annoying) but the levels themselves. Quote
RD Posted October 19, 2004 Report Posted October 19, 2004 All i can think of now, is make some bigger rooms. Quote
spine Posted October 19, 2004 Report Posted October 19, 2004 This is nice! The first pic made me think that this was some source work or somtin! SWEET! Quote
Bic-B@ll Posted October 19, 2004 Report Posted October 19, 2004 why can his lighting be so smooth but mine gets cut up everywhere Quote
static07 Posted October 19, 2004 Report Posted October 19, 2004 bic, you got to put love in it, to get love out of it Quote
OL Posted October 19, 2004 Report Posted October 19, 2004 some day i want to win a golden pearl of splendor Quote
Tequila Posted October 19, 2004 Report Posted October 19, 2004 some day i want to win a golden pearl of splendor One day... sigh. Quote
Crackerjack Posted October 20, 2004 Report Posted October 20, 2004 Very nice brushwork, it looks quite nice. Quote
Mazy Posted October 21, 2004 Report Posted October 21, 2004 Looks very good, but like so many NS maps it looks like a map of hallways. I had this problem with my NS map as well, mainly because doing hallways in NS is so cool ! Anyway, apart from that then it looks good Quote
PS_Mouse Posted October 21, 2004 Author Report Posted October 21, 2004 Yeah Mazy, that's the problem I'll be facing with this map (as soon as I run out of hallway ideas ), how to connect it all up and retain the style/atmosphere. Hrmm... I'm going to assume a golden pearl of splendor is a very good thing. And thanks for all the praise guys, I'm going to try and get some more screenies (of non hallway areas :wink: Mazy) out over the weekend. Quote
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