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Mendasp

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  • Location
    Spain
  1. The big CS: Source update they promised was scheduled for December, so it kind of makes sense, but since they announced it... I don't see how that's a surprise.
  2. Whoa, it's true, I tried with very simple maps and it loaded them just fine, but it doesn't like the complex maps much, it seems :S
  3. Let me be the first to say WHAT
  4. When I make a new configuration with WAD3 / Half-Life and try to load an old map (rmf) it just ignores my list of textures... >_> Any solution to this?
  5. Mendasp

    ns_selene

    So WIP it hurts!
  6. did you tell them you like to delete stuff?
  7. I have to say...
  8. Mouse do you work at McDonalds when you're not compiling hydrosity? :wink:
  9. Mendasp

    ns_selene

    Someone suggested not-so-long ago to make an outdoor area connecting two different buildings... I'm quite interested in trying that idea in my map...
  10. Mendasp

    ns_selene

    Status = On hold. I have to update ns_bast and co_sava, then I can go back and continue development of this map.
  11. My first map was a CS map with... dust textures, how typical...
  12. lol, didn't notice. Interesting, indeed.
  13. I think you do need to have them in powers of 2 or it won't even make the texture...
  14. You were banned after your 5th decompile (you were warned), and then perma-banned for ban evasion (3 new accounts).
  15. I know someone that would have an orgasm looking at all that round stuff
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