-
Content Count
7 -
Joined
-
Last visited
About Haaselh0ff
-
Rank
Newcomer
Profile Information
-
Real Name
Joshua
-
Employer
Public School
-
Job
IT Staff
-
Location
Oklahoma
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
-
-
-
-
-
-
Impacts of the CS:GO Skin Workshop - More good or bad?
Haaselh0ff replied to Ringel's topic in Gaming / Game Development
Please do not talk about LOWERING prices that Valve pays. Valve is generous in what they give (because the fact that they are paying you is enough as is to me) for sure but Valve also makes a literal shitton more from the skins than you will ever know. You're talking about hurting the community further to desensitize people from making content when the reality is that people are already there knowing that Valve only selects from a few in most cases. I'm not even sure what your point is anymore. Are you trying to say that Valve needs to tell skin makers to go heck themselves from now on? I feel like there may be a language issue going on here and maybe your words aren't meaning what you think they are (and I'm sorry if thats offensive but this is reading very strangely to me). -
-
-
-
-
Thank you ZooL. Very cool of you.
-
-
-
-
-
-
-
Let's see if I can finish a map for once here. AKIBA is a two story defuse map that takes place in Akihabara, Japan. I'm using my entire Google Maps arsenal to create this. https://steamcommunity.com/sharedfiles/filedetails/?id=1375654570 Current Radar Will post and imgur album with screenshots later. This map has been a WIP for about a year now but work and uni has been taking priority over this so I've not actually been actively working on it for a year.
-
Yo I love Outback steak house! Can't wait to see this map
-
Exotic Places CS:GO Mapping Contest 2019
Haaselh0ff replied to FMPONE's topic in [CS:GO] Exotic Places Mapping Contest
Make sure to read Yanzl's Source Emporium post. It specifically says "Free for non-commercial use as long as you give appropriate credit" -
-
About 3 days after I started working on the layout de_Canals was released and I instantly fell in love with the new assets from them... so I basically ended up making the map a love letter for canals before eventually deciding that they wouldn't be enough and that the hr_inferno assets would work great as well.
-
Haaselh0ff started following [CSGO] Cavana (cs_Havana Remake)(Hostage Rescue Map)
-
Hello! Been working on this for a while now and I finally feel confident enough to post this here rather than spamming it over in the Source Engine Discord. The idea behind this was that Havana could be a good map... Yeaaahhhhh CAVANA http://steamcommunity.com/sharedfiles/filedetails/?id=906279156 Second Floor Radar First Floor Radar CT Spawn Overlook T Courtyard Overlook Glamor Shot Feedback is welcome and appreciated. Various parts of the map will look better than others. This is because I'm doing a slow revamping of all the areas and some have gotten more love than others. Side Note: This map was playtested a while back when 3kliks was playtesting various maps on his servers It's (for the most part) completely changed since the video but it's nice to see all the changes that I've made.