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Dennispls

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Everything posted by Dennispls

  1. Currently still a tester for Guerrilla Games Soon gonna be an artist there (not official yet)
  2. i saw an extensive trailer and im gonna buy it whenit comes out definately something to have if you own a 360
  3. Peris wth did you do with that face lol hit it with a brick?
  4. Dennispls

    Wow

    awesome stuff at one point it sounded like he was going after my butt with the shaking matches
  5. Hmm i always liked resident evil perhaps i can help you guys out doing some environmental art?
  6. Hessi not bad but i don't like the neckarea the neck seems way to straight/thick near the head the rest looks fairly good!
  7. Paint in some lighting if your engine lacks that. Let some overlays give your texture more texture(lol that sounds odd) Also look for dirty concrete that has rainstreaks and use it as a guide or an overlay. It will make your texture look ten times more convincing! Good luck
  8. i dislike the couch texture Imho you should lower the fabric overlay since its way too jittery. And i agree with Peris his crit about the palm I love the leafs and all the other plants though really well done!
  9. Its nice to see an older mod get pickedup Looks promising fellas hope you find yourself some awesome teammates.
  10. sindwiller they are right Try to use the amount of space as best as you can There is a reason for this so its not because it just looks better. Please take their advice and do something with it. as for this contest..... its not really coming off the ground yet. Where are your RTS skills people you have been requesting this contest. And now that its there no one enters...
  11. I just checked out the program at a pc here but i will stick with photoshop:)
  12. Oh i so want this for terrain textures
  13. Looks awesome although some trees look out of place (on top of that concrete wall) The water fall is nice but make it less see through id rather see more water coming down than to see a very thin layer of water and more huge rocks behind them. I wonder how such a map will play though. Good work overal
  14. RIP Steve If you live by the animal you die by the animal:(
  15. EXACTLY. Why the heck would you want to work like that? Since the DS does noet support stuff higher than 64x64 and the PSP can take 256x256 maximum but most textures get resized to either 128x128 or 64x64 And this is a good oppertunity to test your true artistskills with such harsh restrictions. I have witnessed the development of a psp game and its definately cool to work with these restrictions
  16. Worj on a higher texturemap and resize it afterwards:/
  17. 128 tris is NOT too low neither is 128x128 PSP and DS games work most with these settings Sometimes even with 64x64
  18. Thanks people for all the votes Looking forward to the next competition
  19. What is it about I lost it after the first dot appeared.
  20. Who gives a bloody fuck You like it or you don't stop whining about originiality since thats hard to see anyway in the modscene I wish you people the best of luck
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