Izuno Posted September 6, 2004 Report Posted September 6, 2004 i would also like to add my compliments on your fine wad. erm...don't take out of context.
Tequila Posted September 6, 2004 Report Posted September 6, 2004 i would also like to add my compliments on your fine wad. erm...don't take out of context.
Skjalg Posted September 9, 2004 Report Posted September 9, 2004 very g00 uhm.. can we please have the models too
Skjalg Posted September 12, 2004 Report Posted September 12, 2004 uhm... ok, sorry about this... But one or more of the textures in that WAD is CORRUPTED... ive tried making a map with the wad, and after id done about 2 days work (without compiling) i get this freaking error when running hlcsg, and it basicly ends up telling me that this wad is corrupted Ive tried redownloading it.. wont work... Theory: But if i use some of the textures from the wad, it works fine... but if i add some of the "corrupted" textures, it wont work.. I back this theory up by the fact that i made a good area of the map (a road, some cliffs, some houses) without any problems... then i tried making a backalley and stuff, and things got all nasty... So i changed all my textures into one of those textures i knew worked... and it compiled.. so, basicly.. some texture(s) in that wad, that i have recently added, is corrupted... and i cant figure out which one without spending tons and tons of hours with just deleting one and one texture from the wad until my map compiles (delete textures->save wad->retexture in hammer->save map->compile) and this is TIME CONSUMING please help... well, figured out the problem, the wad is fine... it was my compiler settings gw skjalg... gw indeed... stupid fuck
Evahl Posted September 13, 2004 Report Posted September 13, 2004 Cool textures... makes me wonder... do you use photos to do ur work? or start from scratch... Just curious - Evil
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