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uhm... ok, sorry about this...

But one or more of the textures in that WAD is CORRUPTED...

ive tried making a map with the wad, and after id done about 2 days work (without compiling) i get this freaking error when running hlcsg, and it basicly ends up telling me that this wad is corrupted

Ive tried redownloading it.. wont work...

Theory:

But if i use some of the textures from the wad, it works fine... but if i add some of the "corrupted" textures, it wont work..

I back this theory up by the fact that i made a good area of the map (a road, some cliffs, some houses) without any problems... then i tried making a backalley and stuff, and things got all nasty... So i changed all my textures into one of those textures i knew worked... and it compiled..

so, basicly.. some texture(s) in that wad, that i have recently added, is corrupted... and i cant figure out which one without spending tons and tons of hours with just deleting one and one texture from the wad until my map compiles (delete textures->save wad->retexture in hammer->save map->compile) and this is TIME CONSUMING :(

please help...

well, figured out the problem, the wad is fine... it was my compiler settings :)

gw skjalg... gw indeed...

stupid fuck

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