T-Rexer Posted July 11, 2017 Report Posted July 11, 2017 Terrorists want to put a luxury residential area in fright. The Counter-Terrorists have to stop them at any cost. Still in a very early stage. T-R3x3r: level design scrungus: environment art http://steamcommunity.com/sharedfiles/filedetails/?id=947404895 T path to mid : T path to A : T to A path: A spot: A spot (ct entrance ) CT spawn house: Mid (ct view): CT spawn house: B spot: B spot (the bridge): B spot ( ct side ): CT to B path: Squad, clankill3r, gav and 2 others 5 Quote
T-Rexer Posted August 21, 2017 Author Report Posted August 21, 2017 Layout update: blackdog and Rad 2 Quote
T-Rexer Posted August 23, 2017 Author Report Posted August 23, 2017 Some early environment stuff at A side: gav, Lefty, Jeddyk and 6 others 9 Quote
hoistenize Posted September 1, 2017 Report Posted September 1, 2017 9 hours ago, S1lv3r 4 lyf said: Do you have a player clip displacement under the bridge? It seems to be improperly displayed from some angles (hard to spot while playing). That was a mistake from the old version of the map, I never noticed it was still there. It's pretty primitive, but we're working on that area in a newer version, so hopefully no more playerclip displacements Also, I noticed that the water is black for you, why is that? some people have had that problem during the playtest, but not everyone. Quote
T-Rexer Posted September 5, 2017 Author Report Posted September 5, 2017 On 31.8.2017 at 5:42 PM, S1lv3r 4 lyf said: The ladder does not work in the watery spot. Thanks for the feedback. The ladder got fixed in the latest update. On 31.8.2017 at 5:42 PM, S1lv3r 4 lyf said: Found normal clip in only two spots All the Playerclips are from the beginning of the map. In the newer areas we will replace the old playerclips with the normal ones. On 31.8.2017 at 5:42 PM, S1lv3r 4 lyf said: T spawn. The bots think they can walk through the fence and out into this area. I have not really worked on the navmesh, but I will keep that in mind when i am going to work further on the nav mesh. Quote
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