jackophant Posted February 3, 2015 Report Posted February 3, 2015 No way it will max out sli 970's or 980's. if it does and still can't hit 30 fps the game is poorly optimized. Unless your one of the few people who want to game in 4k for what ever reason lol. Capping the framerate on what will be a benchmark game makes zero sense what so ever! Ubi loves doing it Capping at 30fps or badly optimising games? Sprony 1 Quote
Sprony Posted February 3, 2015 Report Posted February 3, 2015 No way it will max out sli 970's or 980's. if it does and still can't hit 30 fps the game is poorly optimized. Unless your one of the few people who want to game in 4k for what ever reason lol. Capping the framerate on what will be a benchmark game makes zero sense what so ever! Ubi loves doing it Capping at 30fps or badly optimising games? Both :S Quote
knj Posted March 23, 2015 Report Posted March 23, 2015 There is still 2 months left (sorry Dux) till W3 hits your life, so if any of you would like to know the story behind the Witcher One, there is a mod making the game much much prettier. I still haven't played the first one and I will probably try this http://www.nexusmods.com/witcher/mods/669/? And this Pampers, TheOnlyDoubleF, -HP- and 1 other 4 Quote
Pampers Posted March 26, 2015 Report Posted March 26, 2015 (edited) Gameplay There are 4 difficulties (easy, medium, hard and dark) which differ in the skill of the monsters you face. Hitpoints remain the same. You can bargain for more money after finishing your monster contract through some sort of minigame. The side quests are extremely well made with great writing and branching. Potions are a necessity on higher difficulty levels. You only need to craft a potion once and you can refill it if you have enough alcohol present. Potions are upgradeable for stronger effects. Stronger potions will increase your toxicity more Novigrad and No Man's Land are indeed one single map, much bigger than Skyrim. The isles of Skellige form the other big part of the game. Next to that, there are 5-6 other separated locations, including Kaer Morhen. No enemy respawning or at the least not very frequently Best items in the game must be crafted They were very impressed with the story branching and how it is not always obvious. Correcting 'wrong' choices by saving/reloading will be very difficult if not impossible. Contrary to BioWare games dialogue options are not good or bad, this you will have to figure out for yourselves. They really liked the in-game card game Gwent, praising its design. The game features two really big cities: Novigrad and Oxenfurt, both very lively. The are of No Man's Land features 25 smaller towns, some of which are the size of Flotsam from The Witcher 2. Geralt can rob people, although the system is too easy and feels a bit lacking. Journalist (level 7) was one shotted by a wyvern (level 24). No level scaling. Ciri sequences will be (in total) 5-10h and feel more like an action-adventure game than an RPG Extra storage can be made by crafting saddle bags for your horse. Many small details such as Roach stopping to eat apples from a basket All equipped items are visible in-game on Geralt Fist-fighting is back, this time no QTE World never felt empty Journalist didn't encounter any simple fetch quests Technical The HUD is fully customizable. Icons and quest markers on the map can also be deactivated. Audiovisual hints (e.g. people screaming for help) will be present if you wish to do so. Journalist encountered no clone NPC's Controller feels superior to keyboard+mouse. The extremely annoying doors from The Witcher 2 are gone. Doors are now opened automatically, no button pressing. No loading times for entering buildings either. Day 1 patch confirmed Xbox One resolution will stay at 900p Geralts beard will grow over time Switching between controller and mouse (for menu's) is easy and fluid Most impressive dynamic weather system in any game he has ever played They encountered very few bugs, no crashes of freezes. Ultra seems to have a big effect on the quality of vegetation and character models No slider for LOD Visual gore more prominent than in The Witcher 2 Edited March 26, 2015 by Pampers jackophant, AyzOn, MaanMan and 4 others 7 Quote
knj Posted March 26, 2015 Report Posted March 26, 2015 Geralts beard will grow over time This will be in one of the free dlc Quote
dux Posted March 26, 2015 Report Posted March 26, 2015 (edited) They really liked the in-game card game Gwent, praising its design. Xbox One resolution will stay at 900p Heh, Gwent. Witcher sure does love its Welsh. And lolol peasants. Edited March 26, 2015 by dux Quote
Guest Posted March 26, 2015 Report Posted March 26, 2015 The extremely annoying doors from The Witcher 2 are gone. Doors are now opened automatically, no button pressing YES Quote
knj Posted April 6, 2015 Report Posted April 6, 2015 http://uk.ign.com/articles/2015/04/06/the-first-15-minutes-of-the-witcher-3-wild-hunt-ign-first Spolilers ahead . . . . Quote
Guest Posted April 7, 2015 Report Posted April 7, 2015 Seems kinda quiet, he must have turned the music off or something. I didn't realize the movement/climbing was that smooth - looks great. Quote
AyzOn Posted April 7, 2015 Report Posted April 7, 2015 I can't watch it, I'm afraid of spoilers. ^Is that true or is it just not PC Master race? Quote
dux Posted April 7, 2015 Report Posted April 7, 2015 What downgrades? I don't want to watch it. Quote
Vilham Posted April 7, 2015 Report Posted April 7, 2015 Lets just say it looks like I expected it to, not like all the screenshots or early videos. Nothing different than should be expected at this point. Quote
dux Posted April 7, 2015 Report Posted April 7, 2015 Well yeah the same was for Witcher 2. You needed 40 gfx cards to run it at the resolution they were advertising it at. Quote
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