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Pancakesandsyrup123

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About Pancakesandsyrup123

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    Regular

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  • Discord
    Pancakes#1801
  • Steam
    Pancakesandsyrup
  • Twitter URL
    https://twitter.com/Pancakessyrup8

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  1. Hi! I completely forgot to do this. The map has been out for about two weeks now, and even had an update today. I'm glad you clicked! Workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=1999336985 Some factors Difficulty: Medium-Hard There is no portal gun Map is relatively short Solution on my YT channel and on the workshop You can basically smell summer The map wouldn't have been here, hadn't it been for the amazing TWP and Mapcore communities! Thanks guys
  2. Do you want to collaborate? THIS IS UNPAID WORK Hi! Over the years I've made several maps with Hammer and I personally love mapping and game development. To see what I've managed, a link to my workshop page is provided down below. For over a year now I have been excitingly working on this ambitious Portal 2 map, however due to college and lack of motivation I struggle to finish it. I think it would be a shame if all that time and effort goes to waste, so now I'm seeking help. That's where you come in! I'm looking for an experienced indivudal who's well familiar with Hammer, wh
  3. Hi I'm pancakesandsyrup, I've been in the mapping scene for quite a while. Mainly on Portal 2, but I've made a decent csgo map too. I wish you all good luck on this contest Update 1: I've made the greybox, and decided to go for a spain, small town setting.
  4. Hello everyone! I make maps on the source engine, and today I just launched my website/portfolio. Any kind of feedback would be really appreciated! Link: https://www.pancakessyrup.com/index.html I didn't use a site builder, just raw html/css/javascript coding.
  5. Hi, so I worked on this map for a while, but sadly, I don't think I will ever finnish it. So I thought, instead of deleting the map, I'd just share it with you. Do whatever you want with it, and have fun mapping. I'd love to see what you come up with Here's the dropbox link: https://www.dropbox.com/s/8ph3a2z18irsp97/map_files.zip?dl=0 Here are some pics:
  6. Map download link (steam): https://steamcommunity.com/sharedfiles/filedetails/?id=1403454857 Please read the description =)
  7. I'm making a really deep hole, but I want to have linked_portal_door s inbetween so that I can shuffle between rooms. However, when I look down the hole it won't show anything beyond the 4th portal (picture). Are there any parameters that fixes this?
  8. Thanks, and you're right, I'm not an expert at mapping. I believe this also happened before using "r_novis", but I didn't realize it until I set the graphics (shader detail) to high, because that's when it's most apparent. As you can see in the video, when I change back to low settings, it's less noticable. However, someone else suggested it was due to many expensive textures/ textures with high shadow complexity. I still don't really know the issue, but I will gladly take your advice into consideration
  9. I am actually stumbling across every possible bug right now, would you please like to help me with this issue? This is happening to me now: I'm sorry for begging, but I am really short on time and I really want to be in the contest bigissue - converted with Clipchamp.mp4
  10. Hey! This happens on my map de_retail, what could it be?? bigissue - converted with Clipchamp.mp4 Thanks, I would really appreciate any help!
  11. Okay, thanks I'll do that next time Thanks! That's exactly what I needed
  12. I really like this, and I think the setting is awesome. Good work, and wish you good luck with the contest!
  13. Hi! I'm having an issue with creating the radar for my map de_retail (previously de_mall but I changed it), because when I type in cl_leveloverview (number) parts of my level are not being rendered, but I believe that is due to the hint brushes that I recently placed. Is there a way to deactivate them or toggle off their effects in game? Because I would like to have the full level rendered for the radar Thanks for your attention, and good luck to everyone in the contest!
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