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zombi

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Everything posted by zombi

  1. zombi

    [CSGO] [WIP] Paris

    Hello nerds I have been working on this map for few months already. Map has been updated with major changes after last playtest and because I'm happy with current version I decided to show it here. Feedback is aprreaciated! Steam workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=2547145592 Overview CT spawn TT spawn Mid and TT entry A site B site
  2. Very very nice, congrats!
  3. zombi

    Battery

    Looks good. A lot of props fade out too early and minimap is missing.
  4. Hey, that is interesting theme, but unfortunately just by looking at pictures I would not be able say what is the theme. I would suggest finding solid reference photos and make consistent architecture all over the map. Right now you have a lot of ladders (made out of brushes, why? just use stock models) in open spaces and generally more interior spaces instead of some cool rooftops with vents, skylights. Maybe some jump between 2 buildings? Here is a great map with the same idea. You can take a look and get inspired by that https://steamcommunity.com/sharedfiles/filedetails/?id=691608815 I like how connected areas are it gives cool flow. And some personal thing. First thing in my mind when I think about rooftop map is entrance to roof like this Anyway as your first map it's pretty solid and you definitely should playtest and iterate it!
  5. I enjoyed WW2 back in days, but compaerd to newest COD CW, it's definitely more stresful and less relaxing (only COD where they implemented jumpscares). I wanted to make dark and scary map, but because I have mostly open spaces I decided to make it as relaxive as possible, because it will be hard to fill it with artificial lights.
  6. I forgot to share my newest Black Ops 3 zombie map. I don't want to make separate topic for this so I will share it here. Feedback is welcome of course Workshop link - https://steamcommunity.com/sharedfiles/filedetails/?id=2492013245
  7. Sexy stuff Radu! Also from screenshot site after changes feels fresh and calm. Good job!
  8. zombi

    Battery

    Looks great in-game! Just by running around angles and chokepoints seems interesting and thoughtful. Keep it up, good job!
  9. zombi

    Dungeon Props

    Nice pillars
  10. zombi

    De_Frozen

    looks interesting, keep it up
  11. zombi

    Random Photo Thread

    Warsaw, 90 meters above the ground, before I jumped on bungee
  12. Map doesn't look natural for me. You could try making small island with lighthouse and small house for more geometry. Maybe same cave if you want keep this underground are for boats. Here are some examples what I mean. I didn't spend too much time on research, but you definitely should.
  13. I have updated it a little bit https://www.jankazubek.com
  14. They shared with WAW and BO3 mod tools. Yeah people still playing and making new stuff for BO3, like for example exporting stuff (or recreating) from black ops cold war or making new perks, mechanics, remastering old maps etc. People love custom maps (community is super helpful) and by looking at numbers seems like steam workshop for bo3 is more popular than for csgo. If you have black ops 3 on steam you can just download mod tools. Editor is very similar to source, but they doing some things differently, for example in black ops is a lot of scripting for simple things (adding events, music, making buyable doors), when in csgo you just assign functions to elements like door, buttons, triggers etc.
  15. I'm learning editor for black ops 3 and I making simple house to practice. Still need tons of details, but slowly brush work and textures are finished.
  16. It looks great and I really like the atmosphere! This luggage gap in bus at bombsite is really nice idea. I have some feedback, hopefully will be helpful. Keep up a good job!
  17. Thanks man! I will try to improve this in free time. I used grammarly and I think website should be free from spelling mistakes, weird. FC5 map has most of this points, like different weapons, different enemy types, RPG as a reward for exploration. Maybe it's lack of some environment story, but the idea was simple: cult came to farm, killed hosts because they were interested in the crashed plane. Yeah hopefully I will get a job I guess this 2 projects might be not enough for some studios, so I'm learning BO3 editor already and it's more powerful than Source and FC5 editor. I will have a chance to show what I learned so far and who knows what will be next.
  18. Hey! Feedback is welcome https://www.jankazubek.com
  19. Map is available on workshop https://steamcommunity.com/sharedfiles/filedetails/?id=2278130287 You can check it out and let me know what do you think!
  20. Heyo! After almost a full year finnally I'm close to release. Sadly it will be Work In Progress release, because alone I'm not able to make all things like they should be done. Hopefully it won't be an obstalce to enjoy the map and give feedback so I can improve map and my skills. Also I hope that after this release I will encourgae someone to cooperate. If not, I will finish it as best I can and then probably I will rest from our lovely sorse and move on to other engines. Special thanks to Radu who supported me all this time!
  21. Hello everyone! I'm working on Danger Zone map since november 2019, with few months break. I'm hobbyst level designer and I'm looking for help with 3D models. Here you can see how map looks and how much more needs to be done - https://imgur.com/a/E9PzVIG I have tons of stuff that are made of brushes and need to be changed into 3D models with some aditional details (window trim, railings and general simple things). Also I need more complex models like air ballon, campers, tent, street signs and more. Finally I need help with retexturing Valve models and making accurate collisions on some of them. If you are interested, write to me and we will talk about details. https://steamcommunity.com/id/zombi321/ discord zombi#0759
  22. Hello everyone! I'm working on Danger Zone map since november 2019, with few months break. I'm hobbyst level designer and I'm looking for help with 3D models. Here you can see how map looks and how much more needs to be done - https://imgur.com/a/E9PzVIG I have tons of stuff that are made of brushes and need to be changed into 3D models with some aditional details (window trim, railings and general simple things). Also I need more complex models like air ballon, campers, tent, street signs and more. Finally I need help with retexturing Valve models and making accurate collisions on some of them. If you are interested, write to me and we will talk about details. https://steamcommunity.com/id/zombi321/ discord zombi#0759
  23. zombi

    Maginot [Wingman]

    Looks nice! Keep up a good work
  24. Thank you Radu for all your support and advices! You are a great guy.
  25. Few more screenshots. There are 2 balloons in air as landmark points Finished clocktower Car ferry without car and ferry Shack Autoservice Scrapyard Red lantern from Croatia Concert (there is festival on island and it's cool refrence to Woodstock) Lighthouse house
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