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Everything posted by Radu
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Love the foliage
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Big Adventures Contest TOP 10 FINALISTS
Radu replied to Rebze's topic in Counter-Strike 2 Big Adventure Contest
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[CS2] Big Adventure Mapping Contest
Radu replied to FMPONE's topic in Counter-Strike 2 Big Adventure Contest
Good luck to everyone! -
Thanks for putting all this together! You da' real mvp @Radix
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James McCaffrey, the voice of Max Payne, is dead at 65 https://www.tmz.com/2023/12/18/max-payne-star-james-mccaffrey-dead-dies-cancer/
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Good luck! I hope everything goes well.
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My mission to destroy Lizard's diet with butter based products has been completed. I moved to Germany last week and am now level designer at Crytek.
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Hello, I have also switched studios. I now work as ld at Techland where I am ruining @Lizard's diet with my butter biscuits.
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Lovely colours! I think it could do with some more grass and vegetation in the first three screenshots for example, especially where there's grass texture in between the stones and alongside building walls.
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Late 2000s I'm chilling on moddb browsing through so many mods
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Laughs in MGS5
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@Thrik you are still alive? I've been considering playing Death Stranding myself, but the playtime is a bit of a commitment.
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I figured it was about time to make my own thread in this section. https://www.radutanasie.com/
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It was a lot more interesting in my mind based on the limited media we saw over the years. Watching the drawn out gameplay now is a bit disappointing. There are cool ideas for sure, but pretty dry overall. The section with the monkeys was the most engaging one. Otherwise, it's missing that moment to moment variety found in half-life games.
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de_bunica when?
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Saw it last night. Can confirm, it's a hot pile of garbage.
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lmao pretty close to the references I used Also, more stats for the stats obsessed
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They should relocate to Malta like 4A Games did...
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Wow never expected to see one of these again. Also, Protomen's song in the trailer!
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Thanks! Some of the Overwatch maps like Havana and Dorado were a main source of inspiration while working on this. And of course, TK's video on the power of simplicity.
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Should have enough time to finally play GTA V
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Thanks for the feedback! Yeah, I actually planned to have that climbable, as well as T spawn, but didn't want to deal with making the bomb teleport back if a player jumps with it to their death or just throws it. It's probably a simple setup, something to look into for a future update.
