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arhurt

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Everything posted by arhurt

  1. I just killed one of these up close and personal with a melta gun. Warhammer: Space Marine finally has a unique gamemode, the Dreadnough assault. Finally a reason to play multiplayer!
  2. arhurt

    Guild Wars 2

    Do want!
  3. arhurt

    2D to the chris!

    happy birthday! hangover post ftw!!!!!!
  4. arhurt

    Retro Blazer

    Damn... reminds me of Peris modular fps, just with more gameplay polish and less environment awesomeness
  5. Tilfældige bogstaver, der ikke giver mening, men folk vil synes, jeg kender dansk!
  6. climax.... what seventh circle of hell did you piss off to end up there.. Please tell me! If they would give me a Visa I'd gladly do it too!
  7. Its clear that these are not annotations that you made while planning the game/levels presented, and rather some tidbits of info you are adding to further explain your role and work on the projects presented. As such I think a little bit more context as to what the project is and what your role was would help us understand better the meaning of the annotations. For instance, did you design the minecart minigame as a whole? If so your annotations are quite good and convey the basic mechanics of the game. But if your role was of level designer, I think you would benefit more with either a sketch of the level with your though process while designing the level itself, something like: "here in the beginning there are lots of coins and few obstacles" "this section has several obstacles to make for the most challenging part of the level" "at the end there are small pockets of very valuable coins, to reward players that have gone through the challenging part with a moment of relief". Again, if you designed the mini-games, then your annotations are spot on explaining the basics of each gamemode, but I still think you should make it clear you where the game designer in those. And in the personal work section, again, I think just a little context might do wonders to make the annotations meaningful. Crysis: design of a single player level Day of defeat: design of a multi-player level Hal-life 2: environment and atmosphere scene I'm not sold on the format you have chosen, doyou mean to print and take it with you on interviews or send the document in a PDF? I see value in those, but I'd still try to at least have something online, unless you are not actively looking for a job =)
  8. arhurt

    DOTA 2

    Same as my forum name: Arhurt Thanks man!
  9. arhurt

    DOTA 2

    Meeeeeeee! Ill regret this, I know T_T
  10. I dunno... I thought it was Kazakhstan...
  11. D3ads dies
  12. <3 Beth
  13. Furyo basically summed up my take on it as well... I haven't moved out of the country yet, but I intend to do so ASAP and I'll really go where the work takes me... as for "home" I guess since leaving my parents house I haven't really got one yet.... I hope to find it eventually, but until then...
  14. I know we had the same problem before, was worth a shot to see all your goodies
  15. Share the project! let me do the build for you!
  16. arhurt

    Brink

    Just make sure to disable the million HUD icons to actually see the beauty.
  17. Just let us know and I'll make my donation again in paypal.
  18. Can't wait to see how it turned out! I'll download and play today after lunch!
  19. Be sure to post back here whenever you find out the solutions for this particular workflow as well as other forums. I'm sure that the main reason you found little help is because most of the people that frequent Mapcore are not familiar with SketchUp, Blender or FreeCAD, and where unable to provide any good feedback other then "switch to max". I'm sure its not because of some quabble with you. But then, you stating that you are against piracy in the way you did does make you sound kinda snobby towards all the rest of us, rampart pirates and criminals, if you catch my drift
  20. New character. At first I was like: But then:
  21. I believe what he said is that, if you are serious about making art for cryengine, you better: a) Become a student and get a free license for Max b) Cash out and buy a license of Max c) Pirate Max and use it to study As long as you don't make a profit from option "c" I believe you should just live with that. After all you are studying, you just don't have the official papers, but who cares about those? As far as your original problem is, I have no idea.
  22. I agree with the no badge sentiment. I think donations should remain anonymous and we can just brag about it here and feel awesome. It's simple and avoids complication, I know you may think we deserve some kind of recognition, but having the core stable, streamlined and accessible is more than we could ask for.
  23. Just did. We all owe the core a great deal and I'm happy to feel awesome for such a bargain!
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