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Posted

Maps need to work for 5 vs 5 for the contest. I suggest you take this one back to the drawing board and look at making the layout more 'standard':

  • Less of a maze
  • CTs get to bombsites roughly 2-3 seconds before a team of rushing Ts
  • a classic 8/window layout (3 lanes with connectors)
Posted

Have a look at successful map layouts and then think about your layout. There is a reason why they are not just connectors sticked together. Mazes are zero fun in CS 5v5 gamemodes. Also both bombsites are exactly the same and uninspired.

Note: Simply judging by the overlay picture in your Workshop submission.

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