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MadsenFK

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Everything posted by MadsenFK

  1. YoU nEeD GoD i N yo UR LifE Man and You NEED love !!!
  2. WARNING: its addicting once you get started
  3. Acres (Wingman) Gonna try and learn some more about custom assets and materials with this project
  4. Throwing together some new ideas for a 5v5 map i was working on last year
  5. "Get to the choppa!" A man is being held hostage in his mansion located in the Swedish skerries. Secure him and bring him to one of the TWO rescue zones to call in the chopper. Keep the landing zone clear and extract the hostage! Made for the 2020 Source Engine Discord Wingman Contest TEAM Fnugz | Gameplay MadsenFK | Art Andi | Models SHOUTOUTS Yanzl | Mapping hotline ZooL | Grand vscript wizard Terri | The People of Mapcore. Additional Credits Yanzl | Making and sharing the majority of the assets used Skybex | A few assets WORKSHOP LINK
  6. As Roald said, you should make a topic of your own in the 3D section. The amount of updates you post here kinda feels like spam in this thread
  7. RELEASE Luxury is a Wingman map situated in a modern house complex near Los Angeles, California The residents of the contemporary-style house had held a house party the night before and woke up to the sight of dangerous ammunition crates near the pool. They called 911 and left the residence without hesitation. ----------------------------------------------------------------------------------------------- DOWNLOAD ----------------------------------------------------------------------------------------------- CREDIT Most assets and materials us
  8. Luxury is close to completion, this the first art pass (no color correction yet) The setting is somewhere to the west of Hollywood Hills
  9. The CT's really did pull up in a one-wheel vehicle damn
  10. Radu said “See you back in a year”, but it’s been 45 years and I’m happy to announce that Sentinel is finally done
  11. (if a mod can move this thread to the 3D section I would appreciate it ) Radu said "see you back in another 4 weeks", but its been 5 months and I did nothing in that period which means it won't be done before the deadline But with that said, I'm happy to say that I recently picked up the project again so if any modeller/texture-dude who would be willing to help with custom content, shoot me a message somewhere
  12. new problems emerged the map is also in need of a BIG clipping pass
  13. Found a few bugs on the first run around
  14. Recent progress on a wingman map, DE_MOROCCO
  15. Played wow for 4 weeks straight, so I had to dust the SDK tools off and get back at it. big new update out now
  16. HUGE update... so huge that it became a new map RADAR BEFORE & AFTER
  17. spend 5 minutes in photoshop but the idea came from early versions of battlefield 1 maps These are the rough timings I took
  18. https://steamcommunity.com/sharedfiles/filedetails/?id=1774562513
  19. Playable version out maybe tomorrow, maybe in 2 days or perhaps 3 i dont even know but thats my estimate
  20. First version of a layout which I kinda rushed to finish. note: still missing crucial cover all around the map 3840 x 3760 units ish
  21. I couldn't stop myself from entering this to spend the next few months inside with the blinds closed even though my pale ass skin could use some sun this summer well here's my project DE_SENTINEL based on a croatian fort and north african environments DOWNLOAD EARLY SCREENSHOTS COLOR PALETTE MOOD BOARD
  22. Got back into hammer after a small break and gave Terrorist spawn on Morocco some eye candy Image Slider
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