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MadsenFK

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Everything posted by MadsenFK

  1. We've pushed an update for Skyline before it goes on the Faceit Hubs this friday. It focuses mostly on the outside / yard section of the map which now has a better defined style that we want to take the visuals, without changing the layout / cover pieces too much. We also updated the lighting to a dusk setting rather than bright sunlight
  2. Try out our first greybox version of Skyline here!
  3. Købte en computer der fra i 2014. Var sgu meget glad for den
  4. Me, @Roald, @Twinnie, Laszlo & @g3om are teaming up to make de_skyline, a bombsite defusal map set in a highrise hotel/resort, based around Santiago, Chile. Artistically speaking, we're aiming to create modern and sleek environments with a lot of focus on emissive lighting, atmosphere and nice compositions to carry the visuals. We know its a lot of interior spaces, but we'll try and break that up with courtyard areas, and one bombsite being set outdoors (its gonna be on a rooftop) WORKSHOP Here's our current mood board
  5. MadsenFK

    Rainfall

    looks cozy!
  6. zastels is stuck in time and contradicts himself after getting sent proof, but anyway, I can't wait to see this map detailed with beautiful props, displacements and the newer source engine lighting so it really reflects the real place of Valletta ? The layout isn't going to be functionally different if you detail wisely, keep that in mind
  7. MadsenFK

    Boulder

    I'm gluing things together
  8. Extraction (Defuse Wingman)
  9. YoU nEeD GoD i N yo UR LifE Man and You NEED love !!!
  10. MadsenFK

    Valheim

    WARNING: its addicting once you get started
  11. Acres (Wingman) Gonna try and learn some more about custom assets and materials with this project ?
  12. Throwing together some new ideas for a 5v5 map i was working on last year
  13. "Get to the choppa!" A man is being held hostage in his mansion located in the Swedish skerries. Secure him and bring him to one of the TWO rescue zones to call in the chopper. Keep the landing zone clear and extract the hostage! Made for the 2020 Source Engine Discord Wingman Contest TEAM Fnugz | Gameplay MadsenFK | Art Andi | Models SHOUTOUTS Yanzl | Mapping hotline ZooL | Grand vscript wizard Terri | The People of Mapcore. Additional Credits Yanzl | Making and sharing the majority of the assets used Skybex | A few assets WORKSHOP LINK MOOD BOARD
  14. As Roald said, you should make a topic of your own in the 3D section. The amount of updates you post here kinda feels like spam in this thread
  15. RELEASE Luxury is a Wingman map situated in a modern house complex near Los Angeles, California The residents of the contemporary-style house had held a house party the night before and woke up to the sight of dangerous ammunition crates near the pool. They called 911 and left the residence without hesitation. ----------------------------------------------------------------------------------------------- DOWNLOAD ----------------------------------------------------------------------------------------------- CREDIT Most assets and materials used on the map is by Yanzl Quoting helped with playtests as well as ideas for the map
  16. Luxury is close to completion, this the first art pass (no color correction yet) The setting is somewhere to the west of Hollywood Hills
  17. The CT's really did pull up in a one-wheel vehicle damn
  18. Radu said “See you back in a year”, but it’s been 45 years and I’m happy to announce that Sentinel is finally done
  19. (if a mod can move this thread to the 3D section I would appreciate it ?) Radu said "see you back in another 4 weeks", but its been 5 months and I did nothing in that period which means it won't be done before the deadline But with that said, I'm happy to say that I recently picked up the project again so if any modeller/texture-dude who would be willing to help with custom content, shoot me a message somewhere
  20. new problems emerged the map is also in need of a BIG clipping pass
  21. EU people can pull an all nighter and get work done, yup
  22. ??? Found a few bugs on the first run around
  23. Recent progress on a wingman map, DE_MOROCCO
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