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neptune

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neptune last won the day on January 6

neptune had the most liked content!

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About neptune

Online IDs

  • Discord
    Neptune#6680
  • Steam
    https://steamcommunity.com/id/aliazem/

Profile Information

  • Real Name
    Ali Azem Taş
  • Job
    Graphic Designer
  • Location
    Istanbul

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  1. Thank you for feedbacks. The main cause of visual confusing is due to the theme. Because real Cappadocia include "TOO MUCH" things and I thought a lot about how I could simplify. (Just Turkish Bathroom not suitable for this theme.) And as I understand from the feedback I got, it's still very complicated. I sharing my reference about hotel design and rescue zone Referance hotel Google maps link Referance hotel link 2 Referance Rescue Zone Google Maps In conclusion I fixing all problem based on feedbacks and I already working next update. Note: My all maps is my babies. Everytime i will working my maps
  2. Hi everyone, This contest is very competitive and Cappadocia has gotten "Honorable Mentions". With all my best wishes good luck all finalists. I would like to express my endless thanks to everyone who gave me feedbacks and reported their supports. During judging i prepare new update and fixed lots of problem about playing, visual and optimization. And now i releasing new update for Cappadocia. Hayrat(TR): Schools, fountains, hospitals etc. made for the benefit of the public, structure OPTIMIZATION -Rebuilded all Hint-Skip optimization. -Added more optimization options. LIGHTING -Some props shader build changed. -Bathroom color correction rebuilded. - Some darknest corners lighten up. -Playable side's some lens flare sprites removed, moved position or changed with simple variations - Some props light build rebuild GENERAL -Added more weapon clip -Fixed some clipped side -Added new props -Added new details. -All door bells and recepcion bell build rebuilded (You can press all door bells, also shooting reception bells [but not work properly]) -Added new soundFXs -Some brick textures changes to new unique textures -Added new artworks -Fixed minor bugs -Radar's wrong T spawn position fixed. -Deathmatch spawn factor changed.
  3. UPDATE NOTE Corner trim's bad lighting issue fixed. Some balloons animation frame jumps issue fixed. Map's color correction rebuilded. All map clipped( If you found any need clipping points please feedback to me) Some prop textures rebuilded Some props lighting fixed(Ty Zool) Some expensive props polycount reduced. Some props visual quality boosted. Some areas optimized. Props fade out rebuild Added new props Radar updated.
  4. File bugs fixed Steam Workshop Link updated: New Steam Workshop Link
  5. Thanks to for report Fırst time seems this problem and i know probably reason (probably occluder cuting vision) next update i ll fix
  6. I know i already released new update few minutes ago and it is fixed
  7. Welcome to Paradise Cave Hotel Cappadocia Released! Steam Workshop Link WARNING! This version is beta version. You can see lots of bugs. KNOWN ISSUES Corner trims have light issue. Some balloons have a animation problem. Optimization Some areas have a visibility leak. Some models wrong position Some areas need clip Interior tv animated texture is not worked. T Spawn tv screen texture wrong scale 3D skybox roads model bad texture Lighting issues
  8. 3D Skybox Included lots of fairy chimneys, cliff,roads,balloons and Uchisar Castle (hotels already modeling) All balloons are animated and very low poly.
  9. Hi everyone I couldn't publish the map this month because of the intensity of my work. But certainly i will publish map before deadline. Now I'm modelling 3D Skybox and fixing Hostage Wingman mod script. As soon as they're done I will publish test version. Happy new year. Current map situation:
  10. also you can use other Valve games assets in CS:GO
  11. Turkish Bath. One of the hostage areas.
  12. Due to the slope and buildings, wallbang is impossible in the conditions you said.
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