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Everything posted by Vaya
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as you hopefully know we did a special move of hosting @FMPONE's new cache on our faceit hubs. been very successful so far with 3500+ games played in just 3 days.
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playtest files are on discord. let me know if you need help getting them. thanks
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https://www.twitch.tv/videos/490057780
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goodluck with it! looking forward to the 10th
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Hi Guys, I've taken over playtesting from @MaanMan due to his other commitments. Thanks for all his efforts thus far. I'll probably be making changes and streamlining how I do things over the next couple of weeks.
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curved wall was dumb as hell. I'm glad it's dead.
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Initial thoughts are a big 'no' to both boosts on B but will wait and see how it plays out
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I think the ESL videos preview colours were blown out. it looked a lot better in the gameplay stream. Streamer settings innit.
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no demo, sorry If you review the feedback given though (CLIP better please!) we can look at playtesting you again asap.
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I've just taken over mapcore playtesting ^^ here are your files. I can probably get you a demo too
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de_blossom_polls.txtde_blossom_feedback.txtde_blossom_chat.txt
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biome, breach + abbey are amazing maps. I'd love for them to be considered for active duty.
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The Dark crystal stuff on youtube is well worth the watch
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Testing a totally redone layout tomorrow. I think the bombsites may be a little undercooked but I want to check this new structure works
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honestly I doubt if there's a point/ Dust2 has a ton of grime but apparently it's not the 'right' grime.
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I don't think there's any issue here, just not what people have attempted recently. Grind has a few of the things you mention but it's much more arid. you'd be surprised how much is possible in source. P.s I wasn't meaning B side. Look at the area around T spawn. Tons of dirt and grime.
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what? not following
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Dust2?
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https://robert-briscoe-th6h.squarespace.com/commissioned A little more on it.I believe robert joined, made the nuke_HR remake and then left. Hero.
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only advice I can give is stop scrapping stuff and keep going on a map even if you think it's falling apart. Seeing a project through to the end changes your perspective on what to do (and not do) in the earliest stages a lot.
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Hi there, my name is Roald and I have a strong desire to create things in any sense of the word. I love to draw, paint, photograph, write, create spaces, develop ideas and think about solutions. Hope this helps
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https://developer.valvesoftware.com/wiki/Static_Prop_Combine you need the source filesfor the models + qcs. not sure if crowbar works.
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good stuff for them to churn through though! I still think the biggest issue on this map is way too much glass on core contact points.
