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will2k

Mapcore Staff
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Everything posted by will2k

  1. will2k

    Doom Eternal

    I should play and finish the 2016 reboot before this one releases...so, 2 months!
  2. I'm hearing a lot of folks saying that both DL2 and CP2077 were delayed to accommodate the release of the next generation of consoles. Is this a valid theory? Do we know when these consoles will be out?
  3. Thanks. I am working to get this out to the public as soon as possible. Stay tuned.
  4. Edit: Released June 6, 2020 Go to release post While working on my new main project (pics posted earlier in WIP in WIP thread), I decided to have a small side project in parallel. Unlike my previous project (A New Hope) which was massive in size and scope, more like an open world game/DLC with 4-6 hours of main quests and side quests gameplay, this side project is more linear, much smaller in scope, and the story/action is contained in one smaller region. This will be more or less a total conversion of Dying Light: no connection to the story or gameworld, no virus, no zombies, no infected, no derelict city. The player, a special police unit member, will have a rifle, a sidearm and a knife, and will be dispatched to the industrial zone in the city where cartel thugs have entrenched themselves in a warehouse with their drug stash and possible hostages. This is basically single player Counter-Strike (and potential COOP play): the player will raid the warehouse, eliminate the heavily-armed cartel members, secure the stash and free the hostages. I'm aiming to have a short but sweet campaign that could be done in 10-30 min playtime without being taxing on players' time. I wanted a small side project to work on and release soon in case the main project grew in size like the previous one; and since I haven't played CS or worked on CS projects in over 3 years, recreating one of the pillars and most iconic maps of CS was the perfect fit. The "warehouse 72" in the title is a nod the GoldSrc version of assault. The screenshots are early WIP and the result of roughly 7 hours of work (main screen from the CSGO version is included for comparison purpose): CSGO screenshot WIP screenshots
  5. 4 days ago, CD PROJEKT RED announced they were delaying Cyberpunk 2077 from April 2020 to September 2020. Today, Techland just announced they were delaying Dying Light 2 from Spring 2020 to a date announced later. https://twitter.com/DyingLightGame/status/1219288598920470529
  6. New project (very early WIP)
  7. Dying Light speedrunner "AussieGG" liked the campaign and made a video of him speedrunning the main storyline quests (without the side quests, exploration, random events, or fighting anyone unless it is part of the storyline quest). What should normally take around 2 hours at a normal relaxed pace, he has done it in...17 min, 45 sec! If you plan on playing the campaign, DO NOT watch the video as it is full of main storyline spoilers For good measure, I will also have the video in spoiler tag, just in case
  8. If you liked the first one back in 2009, then you'll like this one too! A nice Sunday afternoon movie that doesn't take itself seriously; some light-hearted comedy with some zombie slashing while poking fun of itself.
  9. Thanks buddy, appreciate it Hope you get a little free time to play it and enjoy it.
  10. I pushed a small update today addressing the following: Fixed slightly bright reflections on cars/buses/trucks windows in dark tunnels Minor tweaks to one AI preset in the finale Fixed 1 decal at sanctuary entrance that was partially hidden inside terrain Added fall amortizer to truck near gas station safehouse Give it a try if you have not done so yet, and enjoy several hours of gameplay very similar to the main game and its expansion. Cheers and hope you enjoy it. Some bonus pics
  11. Thank you Thanks. Hope you enjoy it
  12. A New Hope Overview A full-fledged custom single player campaign that ties in to the original story of the main game. It will see the main protagonist, Kyle Crane, leaving the City for the countryside to search for a specific elusive medicinal herb with the help of the locals, and bring it back to Dr. Camden who believes it could be the cure to the Harran Virus. This campaign is a one man show as I've done everything myself: level design, environment art/detailing, story creation, scripting, quest design, custom dialog, custom audio, custom materials/textures, custom foliage systems, custom brushes for terrain painting/sculpting, lighting, manual nav mesh tuning, scripted NPCs… Interesting facts and features 2 main storyline quests, 8 big side quests, 1 parkour timed-challenge, and 1 quarantine zone challenge Approximate gameplay time 4-6+ hrs depending on play style More than 1400 lines of quest script 400+ lines of dialogue and player monologue with custom dialogue audio (make sure subtitles are on) Custom original storyline that ties into the main game and its expansion Custom notes and messages to further enhance backstory and gameplay Proper rewards for each quest (XP, cash, items, weapons...) Vast open world, free to explore (1km+) Plenty of areas to explore and loot, with secrets, points of interest, notes, Easter eggs, crafting blueprints, weapons... Random events to embellish gameplay (air drops, helping friendly NPCs against biters, virals, goons, demolishers, Rais patrols, and more) Fast travel through the tunnels/sewers system once the whole map is unlocked and accessible Scripted NPCs to interact and chat with Boss fights Custom textures and terrain brushes Custom AI presets Full day/night cycle with unlockable safehouses and shops/traders/quartermaster Weather effects during certain events in the quests Game music/soundtrack fully used for general ambience and tense/fight sequences Manually tuned nav mesh to allow the AI to accurately track and hound the player Intro movie fully animated in first person perspective to keep player immersion Thanks to everyone who offered feedback, cheers, and general support during the 2-year lifespan of this massive project; truly appreciate it. To view the evolution and progress of the campaign in those 2 years, check the work-in-progress (WIP) thread Will2k December 30, 2019 https://steamcommunity.com/sharedfiles/filedetails/?id=1952916767 Screenshots
  13. I'm basically in the same boat. I'm also giving priority to try and finish my backlog of unplayed games. But this sale I noticed that I had the whole Doom franchise except for the 2016 reboot, and it was for 5.99$, so...profit?
  14. Merry Christmas everyone! (photo taken last week before the Christmas blizzard)
  15. Got Doom for 6$
  16. What an awesome movie! (trailer does not do it justice) Stallone nailed it in this one by going back to the roots of "First Blood" from 1982. No over the top hero stuff, just a war vet with PTSD and a past, trying to cope, but life manages to throw a hard curve ball at him by drawing first blood. The story is heartbreaking, the fight sequence is very tight, brutal, nostalgic, and reminiscent of the first movie, and the end credits sequence with shots from previous Rambo, especially "First Blood" almost brought a tear to my eye. I watched the previous ones as a kid in the 80s, and with this last one concluding the story after more than 35 years (no spoilers), one feels like losing a close friend.
  17. Going indie? Wishing you the best, P.
  18. https://respawnfirst.com/dying-light-2-is-a-huge-leap-of-faith-for-techland/
  19. Old project of mine that I'm thinking of resuming and expanding (into playable map?)
  20. Before Christmas Final playtestings + finishing touches
  21. The moment when the light dies down These singles in your area want to chat with you...These NPCs want to talk to you and give you side quests.
  22. So this is an asymmetric, 4vs1, shooter only? any chance of "normal" single player? All I want is a solid engrossing storyline with decent game mechanics/gameplay, and I'll be fine
  23. Your rock puns are getting...boulder!
  24. you've been a constant voice of support, grazie Let me release the campaign first, then we'll see how things flow from there on
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