Skjalg Posted September 18, 2007 Report Posted September 18, 2007 It's a licensed Engine which I unfortunately cannot give details off during the current NDA status. If you want more spefic details on it feel free to email and we can arrange them, but all I can say on forums is that it is a AAA Tier Engine with a mature toolset. The Engine is being widely adopted by the industry. I am interested, but the ww2 is a big turn down :/
RonanHayes Posted September 18, 2007 Author Report Posted September 18, 2007 Well Unfortunately nothing people can say will have me or the team change the concept in the game. Our Art Team is Solid, or Programming Team is solid, so if you are looking for a good opportunity then this could be it. Fine WW2 may feel done to death but the same can be said about alot of other Genre and Cookie Cutter games. If I was to post this in the paying section would everyone be so quick to judge? Technically if the right level developers came along I would have no problem paying them per map section or even by the hour. That said I was not willing to mislead people as not everyone is at the contracting level. Yet because I am posting in this section people feel free to tell me that my project is doomed to fail, that it's a terrible subject matter and that every game that has gone before has done it better. That's all well and good, but I am Qualified Programmer with several years experience and with shipped games and technology under my belt. The team has several games under their belt and several misc projects as well. We know what we are doing, we know how to develop the game and we are doing so because we enjoy the subject matter. So I would appreciate it that people kept their views on the Genre to themselves and focus on the content and game itself. If you have a genuine critique or constructive criticisms I will certainly take them onboard. But whinning about the subject matter will not change it.
RonanHayes Posted September 18, 2007 Author Report Posted September 18, 2007 What is Multiverse? http://www.multiverse.net/ For the record we are not using it. Think big!
jaboo224 Posted September 18, 2007 Report Posted September 18, 2007 ok wait.. arent you the guys who were: Source mod Reality engine game and now your this? you guys have been wasting pleanty of time...
RonanHayes Posted September 18, 2007 Author Report Posted September 18, 2007 We made a source mod to test out the AI mechanics, No point wasting development time on bigger engines if the AI didn't work. We were happy with the results so we moved on. We licensed the Reality Engine and they failed to support it, infact some might argued they reverted the feature set to such an extent where there was no effective scene manage. Thankfully for us we have had a good solid standards in place so nothing has gone to waste. Maps, Models, Textures, Audio, Animations and Code are all portable to any engine. So I would argue it's not time wasted but rather potential risks eliminated. Last thing you want is to be using an engine and when you go to pitch it to the publishers it freezes up or runs at 16 frames per second, because someone in all their infinite wisdom decided to bastardise an engine which was in use by several licensee's just so you could ship your own shoddy product. I would go into specific details but a forum is not the place. Nothing we have developed has gone to waste. As you must be aware Jaboo development takes along time and something on the scale of 1944 would be expected to take a little longer than your average mod or basic FPS game especially when developed in your own time. I also clearly said we were not the engine above, but rather an engine that has the same development workflow as the one we have been using all along. So again no time has been wasted, when you are spending your own money on such a project wasting time is not an option.
jaboo224 Posted September 18, 2007 Report Posted September 18, 2007 lol every time i check your site you seem to be going backwards with your media. How many times are you going to redo your kar98's....
RonanHayes Posted September 18, 2007 Author Report Posted September 18, 2007 lol every time i check your site you seem to be going backwards with your media. How many times are you going to redo your kar98's.... Kar was only done once, although the thompson has been done 7 times due to contractors screwing us over and never finishing it, and very few contractors are willing to finish off someone elses work. We also don't dress up our media etc as we prefer to spend the time developing. If you join the forums and get into Civilian status (10 posts & registered longer than 10 days) then you will see alot of media. The hobo status on the forums is not updated as frequently. (If you give me your username I will bump you straight to civillian status)
Psy Posted September 19, 2007 Report Posted September 19, 2007 Does it have a giant enemy crab with an appropiate Nazi skin?
Steppenwolf Posted September 19, 2007 Report Posted September 19, 2007 I cant help but to think that this project is overambitious. It's in development for how long now? 5 years? And still a few years to go i assume. Feel free to proof me wrong tho
-HP- Posted September 19, 2007 Report Posted September 19, 2007 ...And still a few years to go i assume. Feel free to proof me wrong tho qft! Get real people...
leileilol Posted September 19, 2007 Report Posted September 19, 2007 It's a licensed Engine which I unfortunately cannot give details off during the current NDA status. I like imaginary 'do-all' engines too
RonanHayes Posted September 19, 2007 Author Report Posted September 19, 2007 It's a licensed Engine which I unfortunately cannot give details off during the current NDA status. I like imaginary 'do-all' engines too As I said kick me an email and I will give more information, but I will not go into in forums.
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