mdS Posted December 23, 2005 Report Posted December 23, 2005 Hi everybody. RD puts the Trigger on me to post this WIP here. The Car has a small Story. I build it 2Years & 2Months before as a lowpoly Model. Today i make a Rebuild of the Car in Highres. U know Need 4 Speed Underground and Pimp my Ride. I want to Rebuild the Car like the Guys in Pimp my Ride. Big Stereo in the rear trunk and so on.. The Front, the Door, the Wheels, the Mirror are rebuild yet, the Rest is just the Lowpoly Model. Hope u like it. Have do go, my MaYa and my Car waits for me. cheers, mdS Quote
mdS Posted December 23, 2005 Author Report Posted December 23, 2005 Thx! @RD LOL .. u little f**cking bastard. :wink: cheers, mdS Quote
von*ferret Posted December 23, 2005 Report Posted December 23, 2005 more shots! VERY impressive! Quote
mdS Posted December 23, 2005 Author Report Posted December 23, 2005 If i had added more detail in the front of the car. I will post more shots. In this moment I model the front lights. cheers, mdS Quote
teeluu Posted December 23, 2005 Report Posted December 23, 2005 RD, you just made it to look like shit. No really, awesome work there. Quote
mdS Posted December 24, 2005 Author Report Posted December 24, 2005 Okay. Its now 7:20am in the morning here in Germany. Many people will now wake up. I go to bed now. :roll: n8, mdS p.s. Back in 6hours! Quote
Mazy Posted December 24, 2005 Report Posted December 24, 2005 RD added the final missing detail nice work mds Quote
mdS Posted December 25, 2005 Author Report Posted December 25, 2005 Thx Mazy! But the horror has no ending. After coming back from my parents. I thought the time today for continue modeling on the car was not enough. So I start modeling the Enviroment for the Car. Here is a earlier alpha state of the garage. No Global Illumination, No Final Gather Rendering or something like this. Just MaYa, Mental Ray and traditional lighting technics and a Occlusion Pass. oh its 6.47am again here, time for sleeping. cheers, mdS Quote
von*ferret Posted December 25, 2005 Report Posted December 25, 2005 can you expain to me the occlution pass and what that means? Quote
mdS Posted December 25, 2005 Author Report Posted December 25, 2005 Good Morning! Thx Ferret! Read this. This is the best description. Occlusion or Ambient Occlusion is simular to the SkyLight u can find in MAX. Ambient Occlusion simulates the diffuse sky shadows u have everywhere in the real world. Its a technic that used in the SFX Industry since a long time, used by ILM (Industrial Light and Magic) and many more. Now, many Gamedevelopers used this technic to add realism to Lowpoly Models in there Textures. Means adding diffuse Shadows to the Texture. But read more here.. http://en.wikipedia.org/wiki/Ambient_occlusion cheers, mdS Quote
General Vivi Posted December 25, 2005 Report Posted December 25, 2005 wow nice render... it makes me happy Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.