Hey mapcore. I have some problems with re-compiling valve maps(Cobble, Dust, Cache - I know it's fmpone map, but still official map on tournaments etc.).
In CSGO SDK:
So, when I decompiled Cache to .vmf and after some changes compiled to .bsp everything was works. But in game I didn't see all of the blocks that have been marked as "func_detail" in hammer. In the game, these walls didn't exist. I was trying to deselected from this function but still this didn't work.
In Source Filmmaker - Launch SDK:
Next thing is Filmmaker. I want make small change on Cache for my friend(this change is simply remove of a single door model), who will be use this map in Filmmaker. But when I trying compiling map(step by step as in this guide - http://steamcommunity.com/sharedfiles/filedetails/?id=592178213) after these change I have errors and it's stop compiling.
I hope I don't forget about anything but if someone need any information to help me, just write. Thx for you'r time. Peace out!