Hourences Posted November 19, 2005 Report Posted November 19, 2005 Going out and do stuff is fun too, but not everything there is. Making your own stuff is fun too altho that might be different for you since youre a tex artist. But its much funner to make stuff if youre not bound to some design document or specific style. Artistic freedom.. And most of the time its the community where you learned a lot, where you met the right people, where you gained experience and skill, etc..leaving doesnt help the community, could give something back like help or advice or whatever you want. And I got a bussy real life too, so ? I just got to make stuff sometimes, else I get frustrated and nuts. And it helps myself too anyway, the more work I got and the more publicity it brings the more chance I have on meeting some of the right people or work contracts. Its not useless. Quote
kleinluka Posted November 19, 2005 Report Posted November 19, 2005 there is more to game development than drawing textures klein OH REALLY? I didn't know that!!!! My point was, when I'm off work I wanna do other non-game dev related things....because there's more to life than making games. I don't see how that would somehow make me a bad person who abandons the community. Quote
von*ferret Posted November 19, 2005 Report Posted November 19, 2005 he graduated the community, got hired, and now works 9-5 every day on textures, why should he have to come home and work more? He may lvoe it, but loook at me. I'm working 20 hours a day trying to learn things for school and I'm desperately seeking a life. Enough ranting, i make no sense. Quote
Bluestrike Posted November 19, 2005 Report Posted November 19, 2005 lol what mod ever got picked up by a publisher? As far as I know the developers of the game picked it up and sold it after some tweaking. So modders should be warned if they are in it for the money/fame :-) Personally I do everything to fun and pretty mutch said yes to every mod that askes if I tought I would have the time and if I liked their setting enough. Some don't even reply back anymore, others never get really started. I will never work in the games industry unless I win enough money with the lottery to start my own studio :-) (must be able to pay the workers with my interests or no deal! :-P) Making a map is for me not mutch different as making a city in sim city. Hmm lisence agreements heh? I think I read the one for my first mmo :-) Quote
Hourences Posted November 21, 2005 Report Posted November 21, 2005 Several mods got picked up...Tactical Ops is one of the mods I think of then, Infiltration or that other similar mod, forgot name is another one. Valve is the only company that picks up mods and buys them over, its not the regular way of happening, look outside your community Lots of money can be made by contests and selling but if it becomes someones main focus... Quote
Bluestrike Posted November 21, 2005 Report Posted November 21, 2005 Yes but is any of them picked up by a publisher without help of the developer who's engine they used to mod on? :-) Quote
ginsengavenger Posted November 23, 2005 Report Posted November 23, 2005 didn't the bf2 guys come out of desert combat? i'm not clear on the history there. Quote
Minos Posted November 23, 2005 Report Posted November 23, 2005 it's ironic, what started as a pastime consumes most of our time now. Quote
kleinluka Posted November 23, 2005 Report Posted November 23, 2005 Yes but is any of them picked up by a publisher without help of the developer who's engine they used to mod on? :-) Red Orchestra is running on the unreal engine and is going to be distributed by Valve via Steam Quote
ginsengavenger Posted November 23, 2005 Report Posted November 23, 2005 only because of Make Something Unreal. Quote
Section_Ei8ht Posted November 23, 2005 Report Posted November 23, 2005 Red Orchestra won a license to UE2.5 in make something unreal. Quote
Hourences Posted November 23, 2005 Report Posted November 23, 2005 What was the story behind gunman chronicles ? The mod team of alien swarm and thievery in UT are making a commercial version of their mod now without any help of epic, will be on the HL2 engine even Quote
Bluestrike Posted November 23, 2005 Report Posted November 23, 2005 Gunman chonicels was picked up by valve because it was so promesing I believe. Red Orchestra won the epic/Nvidea contest to that doesn't count I guess Alien Swarm and They hunger source count as Valve is being their publisher. Quote
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