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Playground Games - Level Design positions and more


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Posted

Hi guys

Playground Games has a couple of Level Design positions available - one is for a Principal Level Designer on our new open world RPG title. The role would be one of owning the macro level vision of the world layout and focusing on high-level open world composition. There's also a Level Designer position available on the Forza Horizon team (details aren't on the website yet as this has just come up). 

The company is great with many perks and an awesome bonus scheme, salaries are based on experience. PG was also voted the best place to work (2017) by Gamesindustry.biz! Please check out these positions and more on the website.

https://www.playground-games.com/careers/

And please get in touch if you'd like me to pass on your details for any of these roles

Cheers
Paul

 

 

 

  • 9 months later...
Posted
On 6/19/2019 at 12:45 PM, PaulH said:

Hey guys

Plenty of positions available on the website for our open world project still, including new vacancies for mission and game designers (18 month experience required minimum) and many more. Check them out, and as before PM me for any more details!

https://www.playground-games.com/careers/  (Filter by 'Project 2' for the open-world RPG project)

Cheers

Sounds super cool! Applied for the mission design position a week back or so!

  • 3 months later...
  • 2 months later...
Posted

Hey guys, more Level Design positions available on our RPG project! Looking for people of all experience levels. Here's the summary, let me know if you have any questions, or apply here

Playground Games is looking for a Level Designer to join our RPG team. As a member of the design team on a AAA title, you’ll take responsibility for large sections of the game's level design.

You will be a part of the level design team on our open-world action RPG AAA title. You will work closely with narrative, environment art and quest design to develop the vision of open-world environments. You will be responsible for designing and implementing level designs using 3DS Max to build and iterate them into high-quality console environments.

Skills summary:

  • Experience working in a Level Design position on at least one published title
  • An ability to develop lasting and productive relationships in a collaborative team with diverse perspectives
  • Experience with at least one 3D software package or level design tool
  • A track record of quality in your previous work demonstrable with portfolio materials
  • Knowledge of key level design concepts
  • Excellent written and verbal communication skills
  • Proactively seeks to resolve issues
  • A genuine passion for games

This is a fantastic opportunity to join one of the world’s most exciting games studios, using the latest technology to create world class games, within a successful, highly talented and collaborative team.

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