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Posted

I used the nightvision in a couple of the maps, but it made IFF even harder. I could see (with less difficulty at least) that guys were there, but couldn't tell who they were until after they were shooting at me. At least, as far as I can tell, there's no friendly fire. :v

FF is a server variable so it's up to the server op whether it's on or off. In the old FA days, I think maybe 10% of the servers had FF on.

We're there any maps in particular you found worse lighting-wise than the others?

glad to hear you like it mat :)

Posted

I'm not sure of the names but I think it was called rubble or ruins or something like that, it was the first map I played and all the indoor areas were pitch dark, both the church and tunnels. The outdoor areas were fine, but small. The next map after that (no idea the name, you spawned, jumped down a ledge onto a truck, ran past a tank with two flags onto it, through a tunnel, and that went around an S and exited out into the center of the map) wasn't too dark, but once the enemy team took the center and started camping that tunnel out of our base we were irrevocably fucked and it was pretty much spawn camping until we ran out of tickets. The next map after that was caves and looked like suddenly we jumped engines back to Goldsrc, and it was also really super dark.

Posted

You know, I gotta say man, it's really refreshing to have a modder not get super ultra defensive and insulting when someone has an issue with his product. I tried a STALKER CoP mod recently and it broke my game- load times quintupled and tons of stuttering ingame. I posted about it in a CoP thread on SA (in a post covering a few different mods I had tried out separately) and the mod maker quoted me and called me an idiot and said he was glad I wasn't playing his mod. :sad: It probably didn't help that I laughed at the mod's readme claiming the mod has rebalanced mutant damage and health "to be more realistic" :v

Posted

You know, I gotta say man, it's really refreshing to have a modder not get super ultra defensive and insulting when someone has an issue with his product. I tried a STALKER CoP mod recently and it broke my game- load times quintupled and tons of stuttering ingame. I posted about it in a CoP thread on SA (in a post covering a few different mods I had tried out separately) and the mod maker quoted me and called me an idiot and said he was glad I wasn't playing his mod. :sad: It probably didn't help that I laughed at the mod's readme claiming the mod has rebalanced mutant damage and health "to be more realistic" :v

You had good crits and took the time to write them out for me :) No reason to get defensive about that, even though I guess many do.

I'm usually pretty good with any comments as long as they don't mention my mother :zoidberg::zoidberg:

Posted

One of team members is a bit younger than the rest of us and I was speaking to him last night and he was just appalled at the amount of abuse the mod was getting. I think you just get used to tuning out the noise after a while. If people have the taken the time to write something half decent and well thought out then it's generally worth reading (even if you may disagree with the specifics of what they're saying) but if it's just a few lines of what amounts to abuse then it's generally best just to ignore it.

Posted

I've seen some pretty epic rants from Ken Levine pre-Bioshock's release responding to forum posts claiming that Bioshock would be terrible and have no RPG elements and be 360 exclusive and Levine sold out etc. :v

That's because he's Ken Levine. Ken Levine is allowed to do whatever he wants. Because he's Ken Levine.

Anyway sorry to see your mod is getting flack guys, I'm half surprised to see a new mod our on Source actually as it's so bloody awful to work with. Just patch patch patch!

Posted

Anyway sorry to see your mod is getting flack guys, I'm half surprised to see a new mod our on Source actually as it's so bloody awful to work with. Just patch patch patch!

Eh it's not so bad, we get pretty much an equal amount of priase. Considering this mod is based in the sort of oldschool style of play I assumed we would get as much. I always said I'd be happy if enough people played it to have a full server at all times so I can get my FA fix :)

We should organize a forum game, I think this would be significantly funner with the right map and right people. :) And ofc that issue with dark grey guns on black backgrounds in the equipment screen patched :v

sounds good :) We will be releasing a patch probably in the next week addressing a lot of the bigger issues that people tend to agree on (weapon damage etc). Might be worth waiting until then.

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