Kedhrin Posted October 5, 2004 Report Share Posted October 5, 2004 (getting really agitated, 3rd attempt to post this without me messing up pressing a wrong button) ok, i'm working on Kakariko Village for Far Cry. This map will be intended for todays graphics card (Geforce 6800+ and aTI's new card i don't pay attention to them all i know is it can do it) the map will include the technologies you have to have these cards for... HDR Lighting being the primary one.... This map will have about 150,000 - 200,000 polygons when finished, expect EXTREME detail, mass amounts of foilage, and coverage over the entire map, i wish i could do extreme detail for my textures, but i'm not a texture artist, so they will be medi-core. It has taken me 5 hours to make the basic low polygon outline of the map, reason being, i go back and forth between 3D Studio Max and Project64 Running Zelda Ocarina of Time and trying to measure everything exact by wild guess and player to world measurements (if you use 3D Studio Max you can guess how that is a pain). tada, my last...post was more enthusiastic, and i had a lot more detail... but i pressed preview, not submit, so now i'm angry at myself. anyways, when i'm done with this, expect some very sexy stuff, i'm putting HDR lighting on particles flying in the air everywhere, from lamps, from cracks in the windows...the level will be in the evening, there will be a particle fire ring around the volcano in the background, grass foilage, rocks, plants, vines, etc. all over the place... pretty much its going to look like a demo for the Unreal 3 Engine, except i'm not making player models, i might model Link, i dunno, if i like it enough i will... anyways, its going great, i already have one of the houses made and it looks decent, i might need to remake the textures....but like i said i'm no texture artist.... I'm still debating on modelling the graveyard as well, and also adding the ability to go inside the buildings (possible with vis areas) but that is a LOT of work... but this is to build my portfolio, and to show everyone the amazing powers of the crytek engine, i'm tired of seeing island maps and jungle crap with modern shit. This engine is capable of anything any other engine right now is capable of doing (including source, and doom 3). The only engine i can see that can touch the crytek engine is the Unreal 3 engine with its awesome shading powers, crytek has parallax bump mapping now, but i can't seem to get it working right, i'll try tho, will look great on the dirt on the cliffs and bricks on the walls.... i'm typing too much, this post isn't as good as my first one, because i'm mad at myself, so now i'll proceed to beat my head into my glass desk... or draw on my friend who passed out on xanax some more... (This happened at 3am) THE END Quote Link to comment Share on other sites More sharing options...
Pericolos0 Posted October 5, 2004 Report Share Posted October 5, 2004 pretty much its going to look like a demo for the Unreal 3 Engine if you want it to look detailed like that, you're obviously gonna need to spend time on detailed texes. Quote Link to comment Share on other sites More sharing options...
Kedhrin Posted October 5, 2004 Author Report Share Posted October 5, 2004 yes i know, all i need is generic textures also, like tilable wood, tileable stone, tileable metal, etc... if i can get a good source for those it would be no problem, i can make the normal maps perfect, its just making the diffuse channel which is the problem, because i suck at it, miserably... and the generic textures have to be high detailed too, each square tileable texture i'm using is 1024x1024...then it has a light map (or alpha map if its transparent or has a gloss map) then a normal map, then a height map... only problem is diffuse channel. Quote Link to comment Share on other sites More sharing options...
Evert Posted October 5, 2004 Report Share Posted October 5, 2004 Good luck, a lot of things planned it seems. Quote Link to comment Share on other sites More sharing options...
insta Posted October 5, 2004 Report Share Posted October 5, 2004 Good luck, looks like alot of work :S Quote Link to comment Share on other sites More sharing options...
von*ferret Posted October 5, 2004 Report Share Posted October 5, 2004 does farcry have mp? Quote Link to comment Share on other sites More sharing options...
insta Posted October 5, 2004 Report Share Posted October 5, 2004 does farcry have mp? Ya, but no one plays it :/ Quote Link to comment Share on other sites More sharing options...
Minos Posted October 5, 2004 Report Share Posted October 5, 2004 Imagine a complete continent, you spawn on the east side and your enemy on the west. You'll only meet him after 3 hours of game. Thats why fc mp sux :X Quote Link to comment Share on other sites More sharing options...
FrieChamp Posted October 5, 2004 Report Share Posted October 5, 2004 Good luck with the map, keep us updated! Quote Link to comment Share on other sites More sharing options...
Taylor Swift Posted October 5, 2004 Report Share Posted October 5, 2004 Yeah. keep the work up. Quote Link to comment Share on other sites More sharing options...
von*ferret Posted October 5, 2004 Report Share Posted October 5, 2004 Than I guess people need to make some pwn FC MP levels then, luckily I'll have my computer and fc in days. Sadly I have NW work pressing to do. Quote Link to comment Share on other sites More sharing options...
Kedhrin Posted October 8, 2004 Author Report Share Posted October 8, 2004 i'm having some problems getting the parallax to show, i believe i have to have a 6800 for this feature also, i know i have to have it for HDR but i thoght my Geforce FX 5200 supported it as well, guess not. oh well, i'll still build it, i know how parallax bump mapping works as well as HDR so i can still use them, but not see them. if anyone with a GeForce 6800 and a copy of Far Cry wants to help me render images every now and then let me know, i could get my boss to do it, but i don't want him to frown at me doing other projects lol. if you want to donate money so i can get one, plz do send money (i can't even see the work i do for my boss, he should buy me one, that asshole.) Quote Link to comment Share on other sites More sharing options...
Kedhrin Posted October 8, 2004 Author Report Share Posted October 8, 2004 update i see some errors i need to fix (pole missing in wings of windmill fan) some polygon errors on terrain ignore the houses, they are just there for testing purposes and are nothing final. one of the houses isn't even on the ground. you can't really see from this far up, but there is lots of detail on the terrain, small bumps and lumps everywhere. -end- Quote Link to comment Share on other sites More sharing options...
st0lve Posted October 8, 2004 Report Share Posted October 8, 2004 olollo h4x, thats just an map made in Max exported to FC.. Quote Link to comment Share on other sites More sharing options...
insta Posted October 8, 2004 Report Share Posted October 8, 2004 olollo h4x, thats just an map made in Max exported to FC.. I thought all architecture in Farcry was made in a 3d app then imported into the engine...? Quote Link to comment Share on other sites More sharing options...
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