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Posts
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Donskioni last won the day on July 21 2023
Donskioni had the most liked content!
Profile Information
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Job
Product Designer
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Location
New to Chicago
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Donskioni reacted to a post in a topic:
Canopy [WIP]
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ORB-NRG reacted to a post in a topic:
Copper WIP
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Lefty reacted to a post in a topic:
Copper WIP
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Copper WIP
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Serialmapper reacted to a post in a topic:
Copper WIP
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Copper WIP
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Serialmapper reacted to a post in a topic:
Copper WIP
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Copper WIP
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Copper WIP
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Andddddddddd Im done staring at this haha. Copper is here (once steam approved ;).) Hoping someone will enjoy the Poker easter egg ;). It was a challenge learning the new engine for this comp... but im content with the end result. I doubt well see this in the top 10 with all the dope submissions... but Im stoked to be involved. Its nice to have a goal to work toward! Thanks to the Mapcore team!
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Donskioni reacted to a post in a topic:
Alpine WIP
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Copper WIP
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Lefty reacted to a post in a topic:
Copper WIP
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Donskioni changed their profile photo
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Have been working away.. but not posting because of time here are some of the assets ive been learning to make haha. Substance has alot of options.... Atleast the process is much easier than csgo
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Donskioni reacted to a post in a topic:
Copper WIP
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Final Greybox update Pretty happy with the final build. - New "2d" skybox - Updated radar map - Cleaned up sightlines/clutter - Clipped significantly Steam:https://steamcommunity.com/sharedfiles/filedetails/?id=3290934397
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Donskioni reacted to a post in a topic:
new map (de_nameless)
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Donskioni reacted to a post in a topic:
Copper WIP
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Threw in an update: - Radar map fix - added initial 3d skybox - added cube maps Workshop:https://steamcommunity.com/sharedfiles/filedetails/?id=3290934397
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Donskioni reacted to a post in a topic:
cs_hotel WIP
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Donskioni reacted to a post in a topic:
Canopy [WIP]
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Copper is a Hostage's Rescue map: https://steamcommunity.com/sharedfiles/filedetails/?id=3290934397 The terrorists are caught off guard while moving hostages in an abandoned copper mine in Alaska. I wanted to keep things simple.... Inspired by Office/Assault/Inferno... But tried to incorporate some fun and adventurous play. We only have two hostage maps atm so I figured this was the right direction. I sketched out my vision.. and am 90% done with the Greybox. Still need to build the 3d sky for the mountains... add cube maps and more details ect ...
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Donskioni reacted to a post in a topic:
[csgo] cs.Gala
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Hey sorry for wasting you time!!! The pack failed for some reason....previous versions worked so I assumed when it grew in size everything was solid. Working on a new compile right now to try again! thanks for the heads up
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Hey! Been working on this one for a couple years... and like everyone else want to post before CS2 lol The maps theme is a evening gala at a museum in Norway. Terrorist's smash into the back and take wealthy hostages. Its a small Hostage map with 4 main routes, lots of height, and eggs... this allows the terrorist's an option to push to camp the exit. This is my second map, so I wanted to make something a little more playful than the standard competitive layout. I was inspired by those late nights playing office... or iceworld lol Take a look, and let me know if you have some fun! https://steamcommunity.com/sharedfiles/filedetails/?id=2921666895 I wanted to add music, but alteast theres a light show!
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Donskioni reacted to a post in a topic:
[CSGO] Vandal
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Donskioni reacted to a post in a topic:
[CS:GO] Balkans II
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Looks fun! I feel like B will be a SOB to retake as a CT... Maybe add some more space to play with in CT spawn? CT side inferno gives more options with church/library to make the choke less harsh.. and with the closed off ceilings ext... grenade use is limited. CTs don't seem to have many options to take map control. The routes to "mid" feel very punishing .... but maybe with the angles you have it will play fine
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Really dig the smoke trails in the second to last image
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Sick! Can you surf those angled walls? But solid polish! Looks like readability is great... and alot of the areas of the map feel unique which should help make it easy to learn.
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Such a solid job applying grime dirt ect! Love some of the sign details ect ... great work!
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nice! got a radar going Looks like you have some clean work going.... In some of the earlier shots it looks like your stairs might be a little steep/ tall. you should post a steam link if its ready! nice work!
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sick! Looks like its got great detail, but also good vis. I like the T side start. Ill have to run around and take a look in person nice job!
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I had fun reading thru your process . I appreciate the documentation and details you provide (gifs) ect. Nice work!
