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Posted

1) Can someone send me his finished prop for a HL2/Other-Source-Game map? I read a lot of tutorials but I'm still don't know how to finish it...

2) What is the default texture size (resolution) of a in game wall 128x128?

Posted

i reckon default texture size is actually 512x512. texture scale in hammer is normally 0.25, so it will end up as a higher definition 128x128

Uh you saved my hearth :> Thanks :)

Posted

Default texturesize is indeed 128 x 128.

BS! for a 128 unit wall you use a 512px texture. so the texturescaling is 0.25

models might be different but world geometry usually uses a 0.25 scaling for the textures.

Posted

i reckon default texture size is actually 512x512. texture scale in hammer is normally 0.25, so it will end up as a higher definition 128x128

Oh yeah, forgot to mention that. :cool:

Gotta love your fistyness though.. ;)

Posted

Ok so I have a lot of textures now and I'm damn so happy - I alllways had problems with textures and now I can make them all by myself :twisted::fist: :ssj:

Edit:

Could someone send me a .max source file of his level prop + compiled files - it really could help :)

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