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Posted (edited)

de_control

Welcome to my second competitive map for CS:GO: de_control

I have been working on it on and off for about 9 months and am currently still in the process of polishing it up and tweaking some last-minute changes.
The map is mostly inspired by games like Half-Life and GoldenEye 007. I am sure there are some of you, who will find references to these two iconic titles. There are also a few inspirations from and cheeky references to the game Control (2019).

I submitted this map to because we had a lot of maps set in underground research labs/facilities/compounds back in the original Counter-Strike, however almost none in CS:GO. Therefore, I think this map fits the exotic places theme well, as its shows a setting not often seen in CS:GO.

https://steamcommunity.com/sharedfiles/filedetails/?id=1823018210

(Workshop link should be working now! :))

Anyway, if you like lore and stories keep on reading. If you just want to play then hit subscribe and enjoy! GLHF

Briefing T-side: The nefarious V.Shipping Corporation has been profiting from conflicts around the globe for the best part of this century. Selling small arms and rifles to rebels like us and equipping our enemies from the Coalition Taskforce with advanced weaponry, like tanks and helicopters, which they use to oppress freedom worldwide.
However, their newest venture is far more concerning than any before them. A new type of hypersonic rocket designed to deliver death and oppression to our brothers and sisters over thousands of miles. Their only working prototype is currently located in the Launch Complex at the V.Shipping Research Compound in [LOCATION REDACTED]. However, of higher priority is the rockets flight management computer: C.O.N.T.R.O.L.
It is believed to be in the Control Room of the Complex, but reaching it is no easy task. It might prove more effective to attack the prototype rocket. The resulting explosion should vaporize the entire Control Room and the C.O.N.T.R.O.L.-System with it. Attacking the Control Room directly is also possible. The Complex is currently undergoing renovations for the planned fitting of the new System, so security might be less tight… Whichever way you choose, good luck to you Brothers!

Briefing CT-side: Domestic terrorists have breached the facility! It seems like they are making a push on the new Launch Complex in the southern part of the Compound.
The highest priority goes to the C.O.N.T.R.O.L. flight management system, protect it by all means! However, them attacking the Launch Silo-A located to the west of the Control Room, is also a possibility. If the rocket currently stored in there goes up, the C.O.N.T.R.O.L.-System might get damaged in the process, or worse… And yeah, you would also probably be blown to bits by the explosion, so make sure to protect the silo as well.
At least there is currently no science personnel in the Launch Complex, due to renovations. Which means… Shoot everything that moves!

 

Spoiler

68C9EAB220ADD86F2867EDECA47A8BA302B67915269DAA224AF0176B9B61431A48AB8141430F5AC36DCF7EA719D4CD881E4A2302FD406007B29BAF39BA058B75FE14D38501D4D9B7C73D02BCDF2E735782BB91BDC5309889DF89D3B0E0609BFC70AA173A229CF61EAA21FDAE533CB6812116E94C079E3F4D2AA33A0FE73D07B6652C497C0EE99663D1E2AA05B8C1E30708551D4CCB2FCCB310FCD22F295C788A73C3B953EB6B4DE9F9F7C9802127E23F69D36228

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de_control_radar_.jpg

Edited by El_Hood
Added images from the workshop into the spoiler, to save some space
Posted

Two rather large criticisms:

  • The layout is just corridors and therefore is not as interesting as it could be.
  • If I were you, I'd stick to either red or blue with the main colors. The contrast, at least to me, looks a bit odd.
Posted

Thank you for you honest critique Wintrius!

I totally get your concerns about the layout. When I started this project I kinda wanted to do something different than most maps and try to build a whole map underground. It was more of an experiment, of how it would work, or if it would work at all. I tired to create as much verticality  as I could. Like how the B-Bombsite and its staging area are connected over multiple levels, to enable full executes by the attackers. Other places like A-Long and Middle have fairly high roofs to allow utility usage within these sections. However your argument is completely valid and I will certainly keep working on the layout.

Regarding the choice of colors: I consider blue the main color of the map. Actually there aren't that many red things on the map to be honest. Only containers and the doors in the "industrial section" (A-Site and Mid). None of my friends questioned the choice of color and I myself thought the contrast wasn't that bad. But in the end everybody has their own taste.

Once again thank you for your time!

Posted (edited)
6 hours ago, Radu said:

What does C.O.N.T.R.O.L. stand for?

Now that is a good question, actually. :D

I thought about it for some time and

  • Computer-assisted
  • Orientation
  • Navigation
  • Tracking
  • Radar-based
  • Orbital
  • Launch

-System was the best I could come up with.

Edited by El_Hood
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