H1PP0P0T4MU5 Posted September 24, 2019 Report Posted September 24, 2019 A map situated in a abandoned spa in winter finland. Terrorists have stored weapons and radioactive materials there without anyone noticing (for very unknown reasons). Now the terrorist want to get rid of the weapons and radioactive materials. CT's are trying to stop it from happening as it exploding could cause massive damage or other injuries. Spoiler THE MAP LAYOUT, Version 1, other site not completed yet, you can only see one site and spawns, and some corridors. gordonfeetman 1
That50'sGuy Posted September 24, 2019 Report Posted September 24, 2019 An abandoned spa, this is gonna be interesting. The parts of the layout you do have seem interesting, I can't wait to see the rest! H1PP0P0T4MU5 1
H1PP0P0T4MU5 Posted September 24, 2019 Author Report Posted September 24, 2019 (edited) Here is the map layout with both sites, it is not final yet and the layout isn't too good in the middle in my opinion. But its something. Please give feedback of the layout, please note that in the middle (lower area marked with red) the walls aren't very high, but it should add some variation from most of the maps made. Edited September 24, 2019 by H1PP0P0T4MU5 gordonfeetman, Edude, DutchCrazyGamer and 1 other 4
untor Posted September 25, 2019 Report Posted September 25, 2019 I feel, you can made this layout without bottom path. Look my idea, about youre layout - it is simple layout where Defence have a 5 path, and attak side have a 3 main path with faster rotation to middle. My ide is not good, but simple rather youre That50'sGuy, H1PP0P0T4MU5 and Lefty 3
H1PP0P0T4MU5 Posted September 25, 2019 Author Report Posted September 25, 2019 41 minutes ago, untor said: I feel, you can made this layout without bottom path. Look my idea, about youre layout - it is simple layout where Defence have a 5 path, and attak side have a 3 main path with faster rotation to middle. My ide is not good, but simple rather youre It is good, however i want to keep the long path that your idea didn't have. I was thinking something like this would simplify it a little bit (I made it with phone right now, not so pretty). Removal of that path could simplify the map and the bombsite. That50'sGuy 1
H1PP0P0T4MU5 Posted October 3, 2019 Author Report Posted October 3, 2019 (edited) Simplified the layout by removing part of the long corridor, made the t side middle connector longer and less overpowered and also made a first playable version of the map and tested it with bots, It was suprisingly fun to play. Spoiler The new layout, notice the lower path removed and some other changes. Edited October 3, 2019 by H1PP0P0T4MU5 Clearer to see like this That50'sGuy and untor 2
H1PP0P0T4MU5 Posted October 16, 2019 Author Report Posted October 16, 2019 removed middle path as it wasn't used too much. Added some wood to block sightlines, first playable (with people) release coming soon. Spoiler mr.P 1
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