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Posted (edited)

Upd: link will be updated soon

20180708174309_1.jpg.7d679aac1b52bdbaceba30023f00a23c.jpg

 

Some updates:

Spoiler

- Resource spawn more random

- New bunker location

- Turkish language

- The storyline was cut down. Now it's world background that will help the player explore the world.

- To use some fireplaces you need to set up fire first.

- Some secret items.

And much more polishing and details.

 

 

Edited by Harry Poster
Posted

Small update. Due some problems map's link is hidden for now as I'm not at home to fix it.

But I have an idea of making map more interactive, I'll make something like like treasure hunt fo prizes (reward is skins ofc).

Anyway new link likely coming next month.

Some more detailed overview of latest map changes:

Spoiler

- 4 difficultes to play on (Tourist, Survivor, Challenger, Expert)

It affects : health regen, speed of hunger and thrist, weather coldness, time before the storm, chances of legs break on fall damage.

- Bunker, that players must find trough exploration , reading notes, or close learning of enviroment.

- Turkish interface only language , Russian texts language and German interface language

- Storm that will soon after start change the weather: outside is colder and it will damage player (damage source is radiation). In bunker you can find overall to protect yourself.

- Doping that can be found in bunker. It should be used very carefully as every new dose from 2nd will damage player more and more and then slowly regen. You wont be able to use them all, thats punishment for greedy people.

- Added end stats , where player can see: reason of their death ,how many health they lost, how many nights the've skipped, their clothes stats

- Added progress bar for searching / Fast Access now can be used without inventory (thanks to FMPONE)

- Resources spawn is now scripted, it makes spawns more random.

- Finished day/night and weather cycles

- Added massive setting bar in lobby, now you can set up the map as you wish or need

- Added locals and notes (hints in settings), added local stories to some of the houses, and global story for

the whole world.

- Bunker has 2 locked behind some puzzles doors (with doping and overall)

If anything I'd like to sorry for map deletion but I'll try to make it even better.

Cya!

 

  • 5 weeks later...
Posted (edited)

Link is coming soon. I had to update my monitor for some 16:9 screenshots. With the new monitor, a teaser is coming too.

Whats new?

- One of the most wanted (by me) features. Fireplaces that can be set anywhere! Finally, I got this. The fireplace can be set via special kit, kits are hidden better than other resources.

20180808175309_1.jpg.3ac4e3f3243e83c56d7b7f43e8a5be8e.jpg20180808175248_1.jpg.f4e33baa8f69a3c9479ec5e7141a8442.jpg

- Some bushes now have berries. 'Berries' restore 40 hunger points. (max 500)

20180808175401_1.jpg.8f158874353ca4373a3fb8693deb902a.jpg

- Working on bunker's visual update

20180808175224_1.jpg.d064fc699256d89b8839dcd4b5ce8aae.jpg

- To prevent map crashing while waiting in the lobby now map will take 5-10 seconds to load itself and only then a player can start the map

- 'Bramble' models were replaced with 'Grass' models to help a player identify collectible bushes 

- Now you can see what have you found during searching process on your screen

- As seen in bunker screenshot it has water, added 'Wetness' debuff

- All puzzles in the map will lead to the only way to complete the map but first who will do that will get a prize from me

To do:

- Preview picture

- Teaser

- Ending to all the puzzles

- Bunker

 

Edited by Harry Poster
  • 3 weeks later...

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