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Posted (edited)

Playtest 18.02.14

  • Vilham's CS_Mass
  • HoliestCow's and MrTVD's DE_Import

Playtest 20.02.14

  • Catfood's defuse map
  • Jebus' DE_Rostok

Playtest 23.02.14

  • moyyyst's DE_Guard
  • Jebus' DE_Rostok

Playtest 25.02.14

  • OWK's Industry_Town (AR)
  • [OPEN]

Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 GMT+1. We playtest a maximum of 2 maps per playtest.
 
For map creators:
If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!
 
Prior to the test you will have to send Roflzomglol one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!
 

 
 
Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.
 
Reminder: Please give your map a proper suffix like _v03 so that there won't be any problems with conflicting filenames in the following playtests.

Edited by roflzomglol
Posted

Hopefully mass should have some improvements, a few things to note, the exterior of the map is going to change, ignore the setting there.

 

I also want to make some changes to where the T's start and hostage rooms.

 

Should be interesting to hear your guys thoughts.

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