knj Posted September 23, 2013 Report Posted September 23, 2013 When i needed i use Decimation Master in zbrush, but recently i heared that there is something better out there what i need is fast retopology tool that will give me a decent mesh (no need for animation, only static shit) what can you guys recomend, as i said i only know decimation, but is there something better ? might be some tool in maya, but i heared that zbrush got those best tool Quote
KoKo5oVaR Posted September 23, 2013 Report Posted September 23, 2013 Although i use 3dcoat a lot, i never tried the automatic retopology in it, so i can't tell you if it's relevant or not; but maybe you would want to give it a try http://3d-coat.com/retopology/ i don't know if it works well for environment stuff tho knj 1 Quote
dkm Posted September 23, 2013 Report Posted September 23, 2013 3dcoat is really awesome but I think Decimation Master still gives better results when it comes to retopology! knj 1 Quote
Buddy Posted September 23, 2013 Report Posted September 23, 2013 Zremesher in Zbrush, great results! knj 1 Quote
mjens Posted September 23, 2013 Report Posted September 23, 2013 3DSMax's Multires :> <runs away> knj and Pampers 2 Quote
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