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About SmityHead

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  • Birthday 01/28/2003

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  1. SmityHead

    [CSGO][WIP] Downtown

    Workshop Available for a Play Test https://steamcommunity.com/sharedfiles/filedetails/?id=1714784015 Imgur Screenshots https://imgur.com/a/1WaM5Dm
  2. SmityHead

    [CSGO][WIP] Downtown

    yeah, ive thinked about it. Ive decided to make it an ordinary town map with cafes and stores all over the area.
  3. SmityHead

    [CSGO][WIP] Downtown

    Now im safe to say that the layout is final. No more changes except for covers and props. Im still thinking of a good theme. Right now im working on a Dust theme since the map almost look like Dust2's 4 square layout.
  4. SmityHead

    [CSGO][WIP] Downtown

    Forgot to tell you, there is a 3th entryway Same as Dust2 But i dont feel like Dust2 & Inferno's third entryway count. because, theyre literally close to each other
  5. SmityHead

    [CSGO][WIP] Downtown

    Having 3 entryway to a single bombsite makes the map uncompetitive, Especially for CT's. Bombsite B has 3 entryway (from ct, b long & b short). And bombsite A is supposed to be a one way crouded area. Kinda like Dust2's Bombsite B and Inferno's Banana. About explosive barrels, theyre unique for me. i dont know, ill remove it sometime when the map is finish.
  6. SmityHead

    [CS:GO] dz_junglity (Danger Zone)

    Looks fantastic! Making a danger zone map is really hard. I stopped working on my danger zone map after i barely finished with the layout lmao
  7. SmityHead

    [CSGO][WIP] Downtown

    This map is still WIP, i only use dev textures. The layout is finished. I just need to decorate the map. But before that, i wanna hear your opinions about what this map would be. My thoughts is to make this map a Dust theme or Inferno theme map. Heres the layout: Ive tried to make this map a 2x2 square layout. The ones i yellowed are indoors. Screenshots:
  8. SmityHead

    [CS:GO] aim_crossroad

    Major update to the map! It is no longer WIP! although this map isn't in final release state, im still polishing it and make it look finish as possible. Hope you enjoyed! Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1642337227
  9. SmityHead

    Residence Rescue

    This map should've been on the official csgo maps because it is so damn creative! Really great map and i love the bridge concept!
  10. SmityHead


    Making the bombsite floating is some next level stuff! Awesome map
  11. SmityHead

    [CS:GO] de_aldebaran [WIP]

    Dude, your map is soo good that it reminds me of my good old times playing in cs 1.6 where me and my friends always play on a cave, desert looking map. Great job!
  12. SmityHead

    [CS:GO] de_luxville

    Hello everyone! Note that this is my first ever map that i've finished. Its not fully finish i could update it sometimes to add more detail to it. This map layout is actually a layout from another game map, Point Blank. I thought it would be really cool if i make it to csgo, and now here it is. Now im not gonna do the exact look of the actual game, that would be pretty boring. A little feedback would be nice! Screenshots: Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1633729984 Hope you enjoyed my first map
  13. SmityHead

    [CS:GO] De_Roswell (WIP)

    Looking forward to see the final result! Great map man
  14. SmityHead

    [CS:GO] aim_crossroad

    I'm really, REALLY sorry about the mistitled post! It should've been an aim map or deathmatch map and not defusal map! Im feel terible for it, im really sorry! I know aim maps are underrated maps but dont worry, i have plenty of maps i really wanted to make! (yes, plenty of em) btw, heres my WIP overview for the map (PS its terible because i dont know advanced things about making level overview and also the map is really unfinish at all) Again, really sorry for the mistitled post and i will not do this mistake in the future
  15. SmityHead

    [CSGO] aim_temple

    Dude! you have created the best aim map ever! Im a huge fan of de_aztec and this map brings that feels to it!